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DLL bind to new version of Steamworks sdk

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  • started a topic DLL bind to new version of Steamworks sdk

    DLL bind to new version of Steamworks sdk

    UDK natively uses an old version of steam_api.dll.

    I'm building my own dll's in c++ to use a newer version of the steam_api.dll.

    However the steam_api.lib tries to link to the file named "steam_api.dll" in the root folder, and i'm unable to replace the old steam_api.dll with the new one due to some old methods missing from the new dll.

    So, is it possible to have the steam_api.lib point to different filename ("steam_api_new.dll" for example)?

    Or has anyone managed to get around this issue in some other way?

    Thanks
    Last edited by Coldscooter; 02-04-2019, 08:58 PM.

  • replied
    I think all of that stuff is handled by the old version of steam_api.dll that UDK already has. I think Coldscooter is trying to use some newer Steam features.

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  • replied
    That doesn't sound good, does this mean we are left without achievement support and other features?

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  • replied
    How many functions were taken out of the new steam_api.dll? Does Valve let you download old versions (or the source code them)? Would it be possible for you to make your own dll that contains all of the functions?

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