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Disable player pawn rotation, but allow camera rotation

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    Disable player pawn rotation, but allow camera rotation

    I have a 3rd person view (which is really just to view the player character). I'd like to update this view so that the camera can rotate around the character.

    I already have all the camera code working, but I don't know how to prevent the pawn from rotating from the mouse input.

    Anyone have any ideas? Thanks

    #2
    I figured it out. In PlayerController there is a UpdateRotation() function that sets the pawn rotation.

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