I'm using the landscape visibility tool to cut a hole in the landscape (to create caves etc).

It works great, however... Once you cut a hole, the rest of that landscape component then fails to return the physical material when doing traces against it. This means my system for detecting footsteps becomes broken.
Any ideas on how to fix this (or a work-around)??
Cheers

It works great, however... Once you cut a hole, the rest of that landscape component then fails to return the physical material when doing traces against it. This means my system for detecting footsteps becomes broken.
Any ideas on how to fix this (or a work-around)??
Cheers
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