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Large particle system suddenly shifts transparency order, changes color slightly

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    Large particle system suddenly shifts transparency order, changes color slightly

    I have a large particle system for a sandstorm. It looks fine most of the time, but maybe about every 20-30 seconds, it seems to update suddenly. The particle system seems to hitch for a frame, and then the particle render order changes, and often the color changes too. Does anyone know why that happens or how to stop it?
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