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    Sunsetting UDK

    Starting Friday, December 16th, Epic Games will no longer be able to host UDK for download via the Unreal Engine website. We apologize for the inconvenience this may cause you, but urge you to take a look at Unreal Engine 4 for your future development needs. Through Unreal Engine 4 you will have access to the latest engine features, build updates and source code all for free.

    You can continue to use your existing copy of UDK under the current terms.
    Last edited by Alexander Paschall; 12-15-2016, 10:35 AM.
    Twitch /unrealalexander| Twitter @UnrealAlexander
    How to report a bug? | Installation & Setup issues?
    Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]

    #2
    Hi Alex...

    So, does this bring about any other knock-on affects that we should know about.....
    How about the license etc... Or can we just default to a UE4 license if we choose..?

    @Alexander Paschall

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      #3
      also interested to hear.
      game thread https://forums.unrealengine.com/show...ltons-incident
      old forum thread https://forums.epicgames.com/threads...ies-at-boltons
      my website http://darkarts3d.co.uk/
      my youtube https://www.youtube.com/user/661gaz/videos

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        #4
        Thank you we're already aware that UE4 exists, but simply it's less work to finish them than to port them to UE4
        /s


        I'm also curious about the UDK licensing.
        I bought my $99 UDK license back in 2013 and I plan to release my UDK-based game early next year
        Follow me on Twitter!
        Developer of Elium - Prison Escape
        Localized IBL for UE4

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          #5
          I doubt there is a license change as they just cant do that to us.I for example have the same license model that ue4 has applied to udk.As long as they dont touch the forums and the udn gems/tutorials/udk related info im cool.Going to stock on udk versions today.
          Last edited by O_and_N; 12-15-2016, 07:26 AM.

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            #6
            You can continue to use your copy of UDK under the existing terms. Good luck with shipping your game :-)

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              #7
              thank you,cant say fairer than that.
              game thread https://forums.unrealengine.com/show...ltons-incident
              old forum thread https://forums.epicgames.com/threads...ies-at-boltons
              my website http://darkarts3d.co.uk/
              my youtube https://www.youtube.com/user/661gaz/videos

              Comment


                #8
                Ignore this post.

                Comment


                  #9
                  Originally posted by [EPIC] Daniel Vogel View Post
                  You can continue to use your copy of UDK under the existing terms. Good luck with shipping your game :-)
                  Thanks
                  I will ask just in case.The udn page and its related content will not be removed,right?

                  Comment


                    #10
                    Hi, we have no plans to remove the legacy UE3 documentation in the foreseeable future. We simply have to discontinue hosting the UDK builds.

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                      #11
                      Can we have any problem in 2017 to publish games made with UDK?

                      I think you have to give us your approval before publishing.
                      Provisional blog: http://cobaltudk.blogspot.com.es/
                      Videos: https://www.youtube.com/user/cobaltudk
                      Facebook: https://www.facebook.com/babylonprojectgame/

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                        #12
                        In my opinion i dont think there shoud be problems.I havent heard of a approval thing.When you are ready to publish you just inform them by email so that they coud be aware in therms of the monthly royalty start.Kristen from Epic told me that some time ago. (unless they tell the guys at steam to stop supporting the udk installer, which i dont beleve Epic will ever do)

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                          #13
                          Originally posted by O_and_N View Post
                          Thanks
                          I will ask just in case.The udn page and its related content will not be removed,right?
                          Just a heads up that no, we are not removing them, but in the near future we will be moving them to a different URL location and updating some of the outdated language on them. Don't be alarmed!

                          Also, I've discovered that the search functionality on them has recently broken, and we are looking into it.

                          Cheers
                          Stephen Ellis | Enterprise Program Coordinator

                          Comment


                            #14
                            Originally posted by Stephen Ellis View Post
                            Just a heads up that no, we are not removing them, but in the near future we will be moving them to a different URL location and updating some of the outdated language on them. Don't be alarmed!

                            Also, I've discovered that the search functionality on them has recently broken, and we are looking into it.

                            Cheers

                            Thank you for letting us know.This migh be a shot in the dark but i will just ask.When you go and ¨¨ updtate some of the outdated language ¨¨ loud it be possible to ask someone at Epic if he by any chance has a udk tessellation shader that actually works with distance control for the players camera, so that it doesnt subdivide to infinity the closer you get and make our Pc crawl down to its knees?I and many tryed to make one but no one managed to make one that is usable.(so parallax and pseudo pbr is all for us).If by some chance someone from epic have one,please share it for us in the gems section.No documentation needed

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                              #15
                              Gee giving a 2 days heads up notice is a bit short, folks don't always visit the site every 2 days ( a months notice might have been better IMO ).

                              Anyway I guess I should have downloaded the 2015 build sooner but never factored in dl links disappearing .... upshot now is I have to ask does anyone know where I can dl the 2015 build that isn't at risk of virus infection?

                              My Steam EA release uses an earlier build, I planned on moving to the 2015 build only at the final release stage ( Iam releasing like this as it means I know can move backwards to a previous build if a gotcha in 2015 surfaces).

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