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How to get Skeleton Joints Coordinate to local file?

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    How to get Skeleton Joints Coordinate to local file?

    Hello guys,

    I am trying to make datasets for pose estimations automatically.
    They needs three kinds of data - segmentation area, bounding box, and skeleton keypoints.
    I could get segmentation areas and bounding box coordinates to use plugin "UnrealCV".
    But I couldn't get joint coordinates of skeletal mesh, for example head, neck, shoulder, wrist, and so on.

    Click image for larger version

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    Click image for larger version

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    Does anybody have an idea?

    #2
    Hello chao2suke,
    How do you get an object_mask and bounding box?
    I'm working on similar, data generation problem, and I can get object_mask picture (I'm using UE4.25).
    That picture has all objects painted on the scene, and I'm looking for an approach to separate only one object.
    Any techniques that you can share?

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