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    Windows 64bit packaging error

    Hello!
    Can you help me? I tried to package my game for windows 64bit, but it's not working.
    And I don't know what's the problem, I searched a lot of on the internet, but I can't find the issue.

    Please help me


    Thank you so much!


    LogPlatformFile: Not using cached read wrapper
    LogTaskGraph: Started task graph with 5 named threads and 20 total threads with 3 sets of task threads.
    LogStats: Stats thread started at 0.148500
    LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
    LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: ''
    LogPluginManager: Mounting plugin Paper2D
    LogPluginManager: Mounting plugin AISupport
    LogPluginManager: Mounting plugin LightPropagationVolume
    LogPluginManager: Mounting plugin CameraShakePreviewer
    LogPluginManager: Mounting plugin ActorLayerUtilities
    LogPluginManager: Mounting plugin AnimationSharing
    LogPluginManager: Mounting plugin CLionSourceCodeAccess
    LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
    LogPluginManager: Mounting plugin GitSourceControl
    LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
    LogPluginManager: Mounting plugin NullSourceCodeAccess
    LogPluginManager: Mounting plugin PerforceSourceControl
    LogPluginManager: Mounting plugin PlasticSourceControl
    LogPluginManager: Mounting plugin RiderSourceCodeAccess
    LogPluginManager: Mounting plugin SubversionSourceControl
    LogPluginManager: Mounting plugin UObjectPlugin
    LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
    LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
    LogPluginManager: Mounting plugin XCodeSourceCodeAccess
    LogPluginManager: Mounting plugin AssetManagerEditor
    LogPluginManager: Mounting plugin CryptoKeys
    LogPluginManager: Mounting plugin CurveEditorTools
    LogPluginManager: Mounting plugin DataValidation
    LogPluginManager: Mounting plugin EditorScriptingUtilities
    LogPluginManager: Mounting plugin FacialAnimation
    LogPluginManager: Mounting plugin GameplayTagsEditor
    LogPluginManager: Mounting plugin GeometryMode
    LogPluginManager: Mounting plugin MacGraphicsSwitching
    LogPluginManager: Mounting plugin MaterialAnalyzer
    LogPluginManager: Mounting plugin MobileLauncherProfileWizard
    LogPluginManager: Mounting plugin PluginBrowser
    LogPluginManager: Mounting plugin SpeedTreeImporter
    LogPluginManager: Mounting plugin DatasmithContent
    LogPluginManager: Mounting plugin VariantManagerContent
    LogPluginManager: Mounting plugin AlembicImporter
    LogPluginManager: Mounting plugin AutomationUtils
    LogPluginManager: Mounting plugin BackChannel
    LogPluginManager: Mounting plugin ChaosCloth
    LogPluginManager: Mounting plugin ChaosClothEditor
    LogPluginManager: Mounting plugin ChaosEditor
    LogPluginManager: Mounting plugin ChaosNiagara
    LogPluginManager: Mounting plugin ChaosSolverPlugin
    LogPluginManager: Mounting plugin CharacterAI
    LogPluginManager: Mounting plugin GeometryCache
    LogPluginManager: Mounting plugin GeometryCollectionPlugin
    LogPluginManager: Mounting plugin GeometryProcessing
    LogPluginManager: Mounting plugin PlanarCut
    LogPluginManager: Mounting plugin PlatformCrypto
    LogPluginManager: Mounting plugin ProxyLODPlugin
    LogPluginManager: Mounting plugin PythonScriptPlugin
    LogPluginManager: Mounting plugin SkeletalReduction
    LogPluginManager: Mounting plugin Niagara
    LogPluginManager: Mounting plugin MagicLeap
    LogPluginManager: Mounting plugin MagicLeapLightEstimation
    LogPluginManager: Mounting plugin MagicLeapMedia
    LogPluginManager: Mounting plugin MagicLeapPassableWorld
    LogPluginManager: Mounting plugin MLSDK
    LogPluginManager: Mounting plugin AndroidMedia
    LogPluginManager: Mounting plugin AvfMedia
    LogPluginManager: Mounting plugin ImgMedia
    LogPluginManager: Mounting plugin MediaCompositing
    LogPluginManager: Mounting plugin MediaPlayerEditor
    LogPluginManager: Mounting plugin WebMMedia
    LogPluginManager: Mounting plugin WmfMedia
    LogPluginManager: Mounting plugin MegascansPlugin
    LogPluginManager: Mounting plugin MeshPainting
    LogPluginManager: Mounting plugin TcpMessaging
    LogPluginManager: Mounting plugin UdpMessaging
    LogPluginManager: Mounting plugin ActorSequence
    LogPluginManager: Mounting plugin LevelSequenceEditor
    LogPluginManager: Mounting plugin MatineeToLevelSequence
    LogPluginManager: Mounting plugin MovieRenderPipeline
    LogPluginManager: Mounting plugin TemplateSequence
    LogPluginManager: Mounting plugin NetcodeUnitTest
    LogPluginManager: Mounting plugin NUTUnrealEngine4
    LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
    LogPluginManager: Mounting plugin OnlineSubsystemIOS
    LogPluginManager: Mounting plugin OnlineSubsystem
    LogPluginManager: Mounting plugin OnlineSubsystemNull
    LogPluginManager: Mounting plugin OnlineSubsystemUtils
    LogPluginManager: Mounting plugin LauncherChunkInstaller
    LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
    LogPluginManager: Mounting plugin AndroidMoviePlayer
    LogPluginManager: Mounting plugin AndroidPermission
    LogPluginManager: Mounting plugin AppleImageUtils
    LogPluginManager: Mounting plugin AppleMoviePlayer
    LogPluginManager: Mounting plugin ArchVisCharacter
    LogPluginManager: Mounting plugin AssetTags
    LogPluginManager: Mounting plugin AudioCapture
    LogPluginManager: Mounting plugin CableComponent
    LogPluginManager: Mounting plugin CustomMeshComponent
    LogPluginManager: Mounting plugin EditableMesh
    LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
    LogPluginManager: Mounting plugin GoogleCloudMessaging
    LogPluginManager: Mounting plugin GooglePAD
    LogPluginManager: Mounting plugin IOSDeviceProfileSelector
    LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
    LogPluginManager: Mounting plugin LocationServicesBPLibrary
    LogPluginManager: Mounting plugin MobilePatchingUtils
    LogPluginManager: Mounting plugin OculusVR
    LogPluginManager: Mounting plugin PhysXVehicles
    LogPluginManager: Mounting plugin PostSplashScreen
    LogPluginManager: Mounting plugin ProceduralMeshComponent
    LogPluginManager: Mounting plugin RuntimePhysXCooking
    LogPluginManager: Mounting plugin SignificanceManager
    LogPluginManager: Mounting plugin SoundFields
    LogPluginManager: Mounting plugin SteamVR
    LogPluginManager: Mounting plugin Synthesis
    LogPluginManager: Mounting plugin WebMMoviePlayer
    LogPluginManager: Mounting plugin WindowsMoviePlayer
    LogPluginManager: Mounting plugin ScreenshotTools
    LogInit: Using libcurl 7.55.1-DEV
    LogInit: - built for x86_64-pc-win32
    LogInit: - supports SSL with OpenSSL/1.1.1
    LogInit: - supports HTTP deflate (compression) using libz 1.2.8
    LogInit: - other features:
    LogInit: CURL_VERSION_SSL
    LogInit: CURL_VERSION_LIBZ
    LogInit: CURL_VERSION_IPV6
    LogInit: CURL_VERSION_ASYNCHDNS
    LogInit: CURL_VERSION_LARGEFILE
    LogInit: CURL_VERSION_IDN
    LogInit: CurlRequestOptions (configurable via config and command line):
    LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
    LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
    LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
    LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
    LogInit: - LocalHostAddr = Default
    LogInit: - BufferSize = 65536
    LogOnline: OSS: Creating online subsystem instance for: NULL
    LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
    LogInit: Build: ++UE4+Release-4.25-CL-13144385
    LogInit: Engine Version: 4.25.0-13144385+++UE4+Release-4.25
    LogInit: Compatible Engine Version: 4.25.0-13144385+++UE4+Release-4.25
    LogInit: Net CL: 13144385
    LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz, GPU: NVIDIA GeForce GTX 1650
    LogInit: Compiled (64-bit): May 2 2020 02:12:11
    LogInit: Compiled with Visual C++: 19.24.28315.00
    LogInit: Build Configuration: Development
    LogInit: Branch Name: ++UE4+Release-4.25
    LogInit: Command Line:
    LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.25/Engine/Binaries/Win64/
    LogInit: Allocator: TBB
    LogInit: Installed Engine Build: 1
    LogDevObjectVersion: Number of dev versions registered: 26
    LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
    LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
    LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
    LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 38
    LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
    LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
    LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
    LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
    LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 4
    LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
    LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 43
    LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 12
    LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
    LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
    LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
    LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
    LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 7
    LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
    LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
    LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
    LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
    LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
    LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
    LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 37
    LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
    LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
    LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
    LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Engine.ini]
    LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
    LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
    LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
    LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
    LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
    LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
    LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
    LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
    LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
    LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
    LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
    LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
    LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
    LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
    LogInit: Object subsystem initialized
    LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
    LogConfig: Setting CVar [[r.setres:1280x720]]
    LogConfig: Setting CVar [[r.VSync:0]]
    LogConfig: Setting CVar [[r.RHICmdBypass:0]]
    LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Engine.ini]
    LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
    LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Engine.ini]
    LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Engine.ini]
    LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
    LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
    LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
    LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
    LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
    LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
    LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
    LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
    LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
    LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
    LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
    LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
    LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
    LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
    LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Engine.ini]
    LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
    LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
    LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
    LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
    LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
    LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
    LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
    LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
    LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
    LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
    LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
    LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
    LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
    LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Engine.ini]
    LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Engine.ini]
    LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
    LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
    LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
    LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
    LogConfig: Setting CVar [[r.ShadowQuality:5]]
    LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
    LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
    LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
    LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
    LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
    LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
    LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
    LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
    LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
    LogConfig: Setting CVar [[r.AOQuality:2]]
    LogConfig: Setting CVar [[r.VolumetricFog:1]]
    LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
    LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
    LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
    LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
    LogConfig: Setting CVar [[r.CapsuleShadows:1]]
    LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
    LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
    LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
    LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
    LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
    LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
    LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
    LogConfig: Setting CVar [[r.LensFlareQuality:2]]
    LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
    LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
    LogConfig: Setting CVar [[r.BloomQuality:5]]
    LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
    LogConfig: Setting CVar [[r.Upscale.Quality:3]]
    LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
    LogConfig: Setting CVar [[r.LightShaftQuality:1]]
    LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
    LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
    LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
    LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
    LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
    LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
    LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
    LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
    LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
    LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
    LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
    LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
    LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
    LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
    LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
    LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
    LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
    LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
    LogConfig: Setting CVar [[r.Streaming.Boost:1]]
    LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
    LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
    LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
    LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
    LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
    LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
    LogConfig: Setting CVar [[r.RefractionQuality:2]]
    LogConfig: Setting CVar [[r.SSR.Quality:3]]
    LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
    LogConfig: Setting CVar [[r.SceneColorFormat:4]]
    LogConfig: Setting CVar [[r.DetailMode:2]]
    LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
    LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
    LogConfig: Setting CVar [[r.SSS.Scale:1]]
    LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
    LogConfig: Setting CVar [[r.SSS.Quality:1]]
    LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
    LogConfig: Setting CVar [[r.SSGI.Quality:3]]
    LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
    LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
    LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
    LogConfig: Setting CVar [[grass.DensityScale:1.0]]
    LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
    LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
    LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
    LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
    LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
    LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
    LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
    LogInit: Selected Device Profile: [Windows]
    LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
    LogHAL: Display: Platform has ~ 8 GB [8531259392 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
    LogInit: Going up to parent DeviceProfile []
    LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
    LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
    LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
    LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
    LogConfig: Setting CVar [[r.ShadowQuality:5]]
    LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
    LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
    LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
    LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
    LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
    LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
    LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
    LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
    LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
    LogConfig: Setting CVar [[r.AOQuality:2]]
    LogConfig: Setting CVar [[r.VolumetricFog:1]]
    LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
    LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
    LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
    LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
    LogConfig: Setting CVar [[r.CapsuleShadows:1]]
    LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
    LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
    LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
    LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
    LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
    LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
    LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
    LogConfig: Setting CVar [[r.LensFlareQuality:2]]
    LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
    LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
    LogConfig: Setting CVar [[r.BloomQuality:5]]
    LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
    LogConfig: Setting CVar [[r.Upscale.Quality:3]]
    LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
    LogConfig: Setting CVar [[r.LightShaftQuality:1]]
    LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
    LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
    LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
    LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
    LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
    LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
    LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
    LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
    LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
    LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
    LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
    LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
    LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
    LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
    LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
    LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
    LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
    LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
    LogConfig: Setting CVar [[r.Streaming.Boost:1]]
    LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
    LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
    LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
    LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
    LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
    LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
    LogConfig: Setting CVar [[r.RefractionQuality:2]]
    LogConfig: Setting CVar [[r.SSR.Quality:3]]
    LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
    LogConfig: Setting CVar [[r.SceneColorFormat:4]]
    LogConfig: Setting CVar [[r.DetailMode:2]]
    LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
    LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
    LogConfig: Setting CVar [[r.SSS.Scale:1]]
    LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
    LogConfig: Setting CVar [[r.SSS.Quality:1]]
    LogConfig: Setting CVar [[r.SSS.HalfRes:0]]
    LogConfig: Setting CVar [[r.SSGI.Quality:3]]
    LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
    LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
    LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
    LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
    LogConfig: Setting CVar [[grass.DensityScale:1.0]]
    LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Scalability.ini]
    LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
    LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
    LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
    LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]]
    LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]]
    LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]]
    LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]]
    LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
    LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
    LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
    LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
    LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Config/Windows/Engine.ini]
    LogInit: Computer: DESKTOP-95C28IA
    LogInit: User: User
    LogInit: CPU Page size=4096, Cores=6
    LogInit: High frequency timer resolution =10.000000 MHz
    LogMemory: Memory total: Physical=7.9GB (8GB approx)
    LogMemory: Platform Memory Stats for Windows
    LogMemory: Process Physical Memory: 114.84 MB used, 114.84 MB peak
    LogMemory: Process Virtual Memory: 104.61 MB used, 104.61 MB peak
    LogMemory: Physical Memory: 3212.32 MB used, 4923.73 MB free, 8136.04 MB total
    LogMemory: Virtual Memory: 5150.88 MB used, 134212576.00 MB free, 134217728.00 MB total
    LogWindows: WindowsPlatformFeatures enabled
    LogInit: Physics initialised using underlying interface: PhysX
    LogInit: Using OS detected language (hu-HU).
    LogInit: Using OS detected locale (hu-HU).
    LogTextLocalizationManager: No localization for 'hu-HU' exists, so 'en' will be used for the language.
    LogInit: Setting process to per monitor DPI aware
    LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
    LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
    LogHMD: Failed to initialize OpenVR with code 110
    LogD3D11RHI: D3D11 min allowed feature level: 11_0
    LogD3D11RHI: D3D11 max allowed feature level: 11_0
    LogD3D11RHI: D3D11 adapters:
    LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1650' (Feature Level 11_0)
    LogD3D11RHI: 3962/0/4068 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
    LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
    LogD3D11RHI: 0/0/4068 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
    LogD3D11RHI: Chosen D3D11 Adapter: 0
    LogD3D11RHI: Creating new Direct3DDevice
    LogD3D11RHI: GPU DeviceId: 0x1f82 (for the marketing name, search the web for "GPU Device Id")
    LogWindows: EnumDisplayDevices:
    LogWindows: 0. 'NVIDIA GeForce GTX 1650' (P:1 D:1)
    LogWindows: 1. 'NVIDIA GeForce GTX 1650' (P:0 D:0)
    LogWindows: 2. 'NVIDIA GeForce GTX 1650' (P:0 D:0)
    LogWindows: 3. 'NVIDIA GeForce GTX 1650' (P:0 D:0)
    LogWindows: DebugString: FoundDriverCount:4
    LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1650
    LogD3D11RHI: Driver Version: 432.00 (internal:26.21.14.3200, unified:432.00)
    LogD3D11RHI: Driver Date: 7-24-2019
    LogRHI: Texture pool is 2773 MB (70% of 3962 MB)
    LogD3D11RHI: RHI has support for 64 bit atomics
    LogD3D11RHI: [Aftermath] Enabled and primed
    LogD3D11RHI: Async texture creation enabled
    LogD3D11RHI: Array index from any shader is supported
    LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
    LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
    LogTargetPlatformManager: Display: Building Assets For Windows
    LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
    LogShaderCompilers: Guid format shader working directory is -23 characters bigger than the processId version (../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Intermediate/Shaders/WorkingDirectory/10012/).
    LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/User/AppData/Local/Temp/UnrealShaderWorkingDir/1E4074C746CA2DA1F5F4A3A279BE8DF3/'.
    LogXGEController: Cleaning working directory: C:/Users/User/AppData/Local/Temp/UnrealXGEWorkingDir/
    LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
    LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
    LogShaderCompilers: Display: Using Local Shader Compiler.
    LogDerivedDataCache: Display: Max Cache Size: 512 MB
    LogDerivedDataCache: Loaded boot cache 0.35s 104MB C:/Users/User/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
    LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/User/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc
    LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
    LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
    LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
    LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
    LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
    LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
    LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
    LogDerivedDataCache: Using Local data cache path C:/Users/User/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
    LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
    LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
    LogSlate: Using FreeType 2.10.0
    LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
    LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up
    LogInit: Selected Device Profile: [Windows]
    LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
    LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
    LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
    LogMeshReduction: No distributed automatic mesh merging module available
    LogMeshMerging: No distributed automatic mesh merging module available
    LogNetVersion: ZsombiJátéka 1.0.0, NetCL: 13144385, EngineNetVer: 14, GameNetVer: 0 (Checksum: 3635210140)
    LogAISub: UAISubsystem::UAISubsystem AISubsystem (000001E17E99E840), frame # 0
    LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000001E17E836340), frame # 0
    LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000001E17E875E00), frame # 0
    LogPackageLocalizationCache: Processed 21 localized package path(s) for 1 prioritized culture(s) in 0.057896 seconds
    LogUObjectArray: 15913 objects as part of root set at end of initial load.
    LogUObjectAllocator: 3964304 out of 0 bytes used by permanent object pool.
    LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
    LogPython: Using Python 2.7.14
    LogTcpMessaging: Initializing TcpMessaging bridge
    LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
    SourceControl: Source control is disabled
    SourceControl: Source control is disabled
    LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
    LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
    LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
    LogOcInput: OculusInput pre-init called
    LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
    LogWindows: File 'OVRPlugin.dll' does not exist
    LogEngine: Initializing Engine...
    LogHMD: Failed to initialize OpenVR with code 110
    LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration
    LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
    LogInit: Initializing FReadOnlyCVARCache
    LogAIModule: Creating AISystem for world Untitled
    LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000001E10D211A00), frame # 0
    LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000001E10D21EE80), frame # 0
    LogAudioMixer: Display: Audio Mixer Platform Settings:
    LogAudioMixer: Display: Sample Rate: 48000
    LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
    LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
    LogAudioMixer: Display: Number of buffers to queue: 2
    LogAudioMixer: Display: Max Channels (voices): 32
    LogAudioMixer: Display: Number of Async Source Workers: 0
    LogAudio: Display: AudioDevice MaxSources: 32
    LogAudio: Display: Using built-in audio occlusion.
    LogAudioMixer: Display: Initializing audio mixer.
    LogAudioMixer: Display: 0: FrontLeft
    LogAudioMixer: Display: 1: FrontRight
    LogAudioMixer: Display: Using Audio Device Headphones (High Definition Audio Device)
    LogAudioMixer: Display: Initializing Sound Submixes...
    LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault'
    LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault'
    LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault'
    LogInit: FAudioDevice initialized.
    LogNetVersion: Set ProjectVersion to 0.0.0.1. Version Checksum will be recalculated on next use.
    LogDerivedDataCache: Saved boot cache 0.09s 104MB C:/Users/User/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc.
    LogInit: Texture streaming: Enabled
    LogEngineSessionManager: EngineSessionManager initialized
    LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
    LogEditorSessionSummary: EditorSessionSummaryWriter initialized
    LogInit: Transaction tracking system initialized
    BlueprintLog: New page: Editor Load
    LocalizationService: Localization service is disabled
    DDCNotifications: Shared DDC not detected, performance notification enabled
    LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
    LogCook: Display: Mobile HDR setting 1
    LogFileCache: Scanning file cache for directory 'C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/' took 0.01s
    SourceControl: Error: P4ERROR: Failed to connect to source control provider.
    SourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    SourceControl: Error: Port=perforce:1666, User=Gage.andorfer, ClientSpec=Gage.Andorfer_RDU-WD-8398_4231, Ticket=
    LogUnrealEdMisc: Loading editor; pre map load, took 28.018
    Cmd: MAP LOAD FILE="../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
    LightingResults: New page: Lighting Build
    LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
    LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
    MapCheck: New page: Map Check
    LightingResults: New page: Lighting Build
    LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000001E10D211A00), frame # 0
    LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000001E10D21EE80), frame # 0
    LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MS_DefaultMaterial/MS_DefaultMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Albedo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Displacement.ud4oai0fa_8K_Displacement Referenced by Material
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Displacement.ud4oai0fa_8K_Displacement Referenced by Material
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Normal_LOD0.ud4oai0fa_8K_Normal_LOD0 Referenced by Material
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Normal_LOD0.ud4oai0fa_8K_Normal_LOD0 Referenced by Material
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Roughness.ud4oai0fa_8K_Roughness Referenced by Material
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Roughness.ud4oai0fa_8K_Roughness Referenced by Material
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Displacement.ud4oai0fa_8K_Displacement Referenced by MaterialExpressionTextureSample_0
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Displacement.ud4oai0fa_8K_Displacement Referenced by MaterialExpressionTextureSample_0
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Normal_LOD0.ud4oai0fa_8K_Normal_LOD0 Referenced by MaterialExpressionTextureSample_1
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Normal_LOD0.ud4oai0fa_8K_Normal_LOD0 Referenced by MaterialExpressionTextureSample_1
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Roughness.ud4oai0fa_8K_Roughness Referenced by MaterialExpressionTextureSample_2
    LogLinker: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    LoadErrors: Failed to load /Game/Models/Container/ud4oai0fa_8K_Roughness.ud4oai0fa_8K_Roughness Referenced by MaterialExpressionTextureSample_2
    LogMaterial: Display: Missing cached shader map for material Material, compiling.
    LogMaterial: Warning: C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\Content\Models\Container\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
    LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
    LogAIModule: Creating AISystem for world ThirdPersonExampleMap
    LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000001E11A4C4200), frame # 0
    LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000001E11A4DD300), frame # 0
    LogMaterial: Display: Material /Game/MSPresets/MS_DefaultMaterial/MS_DefaultMaterial.MS_DefaultMaterial needed to have new flag set bUsedWithStaticLighting !
    LogMaterial: Display: Missing cached shader map for material MS_DefaultMaterial, compiling.
    MapCheck: Warning: MS_DefaultMaterial Material /Game/MSPresets/MS_DefaultMaterial/MS_DefaultMaterial.MS_DefaultMaterial was missing the usage flag bUsedWithStaticLighting. If the material asset is not re-saved, it may not render correctly when run outside the editor. Fix
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 31
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 21
    LogShaderCompilers: Display: Worker (3/3): shaders left to compile 11
    LogEditorServer: Finished looking for orphan Actors (0.000 secs)
    LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms
    Cmd: MAP CHECKDEP NOCLEARLOG
    MapCheck: Map check complete: 0 Error(s), 1 Warning(s), took 0,163ms to complete.
    LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 0.838
    LogUnrealEdMisc: Total Editor Startup Time, took 28.858
    LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
    LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
    LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
    LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
    LogCollectionManager: Loaded 0 collections in 0.002047 seconds
    LogFileCache: Scanning file cache for directory 'C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Collections/' took 0.00s
    LogFileCache: Scanning file cache for directory 'C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Developers/User/Collections/' took 0.00s
    LogFileCache: Scanning file cache for directory 'C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Collections/' took 0.00s
    LogContentBrowser: Native class hierarchy populated in 0.0089 seconds. Added 3445 classes and 827 folders.
    LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders.
    LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders.
    LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders.
    LogSlate: Took 0.000288 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
    LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
    LogSlate: Took 0.007476 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
    LogRenderer: Reallocating scene render targets to support 1212x620 Format 10 NumSamples 1 (Frame:1).
    LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders.
    LogLoad: (Engine Initialization) Total time: 30.12 seconds
    LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
    LogAssetRegistry: Asset discovery search completed in 18.1839 seconds
    LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects)
    LogContentStreaming: Texture pool size now 1000 MB
    LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 1
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSlate: Window 'Message Log' being destroyed
    LogSlate: Window 'Message Log' being destroyed
    LogSlate: Took 0.000130 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
    LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms
    Cmd: MAP LOAD FILE="../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Maps/NewMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
    LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
    LightingResults: New page: Lighting Build
    LoadErrors: New page: Loading map: NewMap.umap
    LogWorld: UWorld::CleanupWorld for ThirdPersonExampleMap, bSessionEnded=true, bCleanupResources=true
    LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
    MapCheck: New page: Map Check
    LightingResults: New page: Lighting Build
    LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000001E11A4C4200), frame # 1009
    LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000001E11A4DD300), frame # 1009
    LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms
    LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 128X128)
    LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 256X256)
    LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 32X32)
    LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 512X512)
    LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 512X512)
    LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 512X512)
    LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 512X512)
    LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 128X128)
    LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 256X256)
    LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT1, 32X32)
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogAIModule: Creating AISystem for world NewMap
    LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000001E18C4DFE00), frame # 1009
    LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000001E18C537D80), frame # 1009
    LogEditorServer: Finished looking for orphan Actors (0.000 secs)
    LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms
    Cmd: MAP CHECKDEP NOCLEARLOG
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,125ms to complete.
    LogFileHelpers: Loading map 'NewMap' took 3.714
    LogSlate: Window 'Open Level' being destroyed
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/KeyInvPickUp.KeyInvPickUp
    LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 125 classes and 0 folders.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSlate: Took 0.000156 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSlate: Took 0.000167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSlate: Window 'KeyInvPickUp' being destroyed
    LogSlate: Window 'KeyInvPickUp' being destroyed
    LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true
    LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
    LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/WoodInvPickUp.WoodInvPickUp
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSlate: Window 'WoodInvPickUp' being destroyed
    LogSlate: Window 'WoodInvPickUp' being destroyed
    LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true
    LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
    MapCheck: New page: Map Check
    Cmd: MAP REBUILD ALLVISIBLE
    LogEditorServer: Rebuildmap Clear paths rebuilt
    LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=false
    LogNavigationDataBuild: Display: UNavigationSystemV1::Build started...
    LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX.
    LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX.
    LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 6
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. Is special engine material.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 106
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 105
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 104
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 103
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 102
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 101
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 100
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 99
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 98
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 97
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 96
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 95
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 94
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 93
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 92
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 91
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 90
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 89
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 88
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 87
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 86
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 85
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 84
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 83
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 82
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 81
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 80
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 79
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 78
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 77
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 76
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 75
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 74
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 73
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 72
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 71
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 70
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 69
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 68
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 67
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 66
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 65
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 64
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 63
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 62
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 61
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 60
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 59
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 58
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 57
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 56
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 55
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 54
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 53
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 52
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 51
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 50
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 49
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 48
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 47
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 46
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 45
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 44
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 43
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 42
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 41
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 40
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 39
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 38
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 37
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 36
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 35
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 34
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 33
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 32
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 31
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 30
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 29
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 28
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 27
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 26
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 25
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 24
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 23
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 22
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 21
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 20
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 19
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 18
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 17
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 16
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 15
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 14
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 13
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 12
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 11
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 10
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 9
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 8
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 7
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 6
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 3
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 2
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
    TextureStreamingBuild: Display: Compiling optional shaders took 10.606 seconds.
    LogLevel: Display: Export Material TexCoord Scales took 0.154 seconds.
    TextureStreamingBuild: Display: Build Texture Streaming took 0.005 seconds.
    LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
    LightingResults: New page: Lighting Build - 2020. jún. 8. 22:54:58
    LogSwarmInterface: [OpenConnection] Registering TCP channel ...
    LogSwarmInterface: [OpenConnection] Connecting to agent ...
    LogSwarmInterface: [TryOpenConnection] Testing the Agent
    LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
    LogSwarmInterface: [TryOpenConnection] Local Process ID is 10012
    LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times.
    LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
    LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
    LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
    LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
    LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
    Cmd: MAP CHECK DONTDISPLAYDIALOG
    MapCheck: New page: NewMap - 2020. jún. 8. 22:55:00
    MapCheck: Warning: Build4_32 Build4_32 is in the same location as Build9
    MapCheck: Warning: Build9 Build9 is in the same location as Build4_32
    MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 1,352ms to complete.
    LogEditorBuildUtils: Build time 0:14
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
    LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSlate: Window 'Message Log' being destroyed
    LogSlate: Window 'Message Log' being destroyed
    LightingResults: Warning: waterwell Object has overlapping UVs.
    LightingResults: waterwell Lightmap UV are overlapping by 57.5%. Please adjust content - Enable Error Coloring to visualize.
    LightingResults: Warning: waterPlane6 Object has overlapping UVs.
    LightingResults: waterPlane6 Lightmap UV are overlapping by 49.8%. Please adjust content - Enable Error Coloring to visualize.
    LightingResults: Warning: waterwell Object has overlapping UVs.
    LightingResults: waterwell Lightmap UV are overlapping by 58.2%. Please adjust content - Enable Error Coloring to visualize.
    Job is a success!
    LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.058s
    LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb
    LogVolumetricLightmapImport: BrickData (all levels) 0.4Mb (trimmed 4.8Mb due to 0.010000 MinBrickError)
    LogVolumetricLightmapImport: Bricks at depth
    LogVolumetricLightmapImport: 0: 9.5% covering 100.0% of volume
    LogVolumetricLightmapImport: 1: 90.5% covering 14.8% of volume
    LogVolumetricLightmapImport: 2: 0.0% covering 0.0% of volume
    LogVolumetricLightmapImport: Bricks in each level
    LogVolumetricLightmapImport: NewMap 84 bricks 100.0% (Persistent Level)
    LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_3 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_3 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_4 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_4 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_5 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_5 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 512X512)
    LogTexture: Display: Building textures: LQ_Lightmap_0_7 (DXT1, 512X512)
    LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 512X512)
    LogTexture: Display: Building textures: LQ_Lightmap_0_8 (DXT1, 512X512)
    LogTexture: Display: Building textures: HQ_Lightmap0_9 (AutoDXT, 256X256)
    LogTexture: Display: Building textures: LQ_Lightmap_0_9 (DXT1, 256X256)
    LogTexture: Display: Building textures: HQ_Lightmap0_10 (AutoDXT, 256X256)
    LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 256X256)
    LogTexture: Display: Building textures: HQ_Lightmap0_11 (AutoDXT, 256X256)
    LogTexture: Display: Building textures: LQ_Lightmap_0_11 (DXT1, 256X256)
    Lightmass on DESKTOP-95C28IA: 42.9 sec total, 398 ms importing, 178 ms setup, 5.88 sec photons, 36.4 sec processing, 0 ms extra exporting [385/385 mappings]. Threads: 3:02 min total, 1:12 min processing.
    LogStaticLightingSystem: NewMap_BuiltData storing lightmap data for 313 meshes in 12 LightmapResourceClusters (26.1 Meshes per cluster).
    LogMaterial: Display: Material /Game/WaterMill/Materials/BaseMaterials/waterFoam_base.waterFoam_base needed to have new flag set bUsedWithStaticLighting !
    LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 56
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 46
    LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms
    LogStaticLightingSystem: Illumination: 47.3 sec (337 ms encoding lightmaps, 0 ms encoding shadowmaps)
    LogStaticLightingSystem: Lightmap texture memory: 13.4 MB (13.3 MB streaming, 0.1 MB non-streaming), 22 textures
    LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 260
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 250
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 240
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 230
    DumpUnbuiltLightIteractions
    Lights with unbuilt interactions: 0
    Primitives with unbuilt interactions: 0
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 220
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 210
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 200
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 190
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 180
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 170
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 160
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 150
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 140
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 130
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 120
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 110
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 100
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 90
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 80
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 70
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 60
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 50
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 40
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 30
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 20
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 10
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 4
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
    Cmd: MAP CHECK NOTIFYRESULTS
    MapCheck: New page: NewMap - 2020. jún. 8. 22:56:11
    MapCheck: Warning: Build4_32 Build4_32 is in the same location as Build9
    MapCheck: Warning: Build9 Build9 is in the same location as Build4_32
    MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 1,853ms to complete.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSlate: Window 'Message Log' being destroyed
    LogSlate: Window 'Message Log' being destroyed
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSlate: Window 'Project Settings' being destroyed
    LogSlate: Window 'Project Settings' being destroyed
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/NewMap" FILE="../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Maps/NewMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
    LogUObjectHash: Compacting FUObjectHashTables data took 1.62ms
    LogSavePackage: Moving '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/NewMap29BF834F4310E7071036D1A889BA4937.tmp' to '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Maps/NewMap.umap'
    LogFileHelpers: Saving map 'NewMap' took 0.264
    Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/NewMap_BuiltData" FILE="../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Maps/NewMap_BuiltData.uasset" SILENT=true
    LogSavePackage: Moving '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/NewMap_BuiltData4981582B4A0901EAEF7270B3ACBED6C4.tmp' to '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Maps/NewMap_BuiltData.uasset'
    LogSavePackage: Moving '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/waterFoam_m1497C614B45420B0A159753A40EB818F9.tmp' to '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/WaterMill/Materials/water/waterFoam_m1.uasset'
    LogSavePackage: Moving '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/waterFoam_baseC68D79D6415AFEE9B602DE993D05FE06.tmp' to '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/WaterMill/Materials/BaseMaterials/waterFoam_base.uasset'
    LogMainFrame: Project does not require temp target
    LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UE4Game-Win64-Shipping.target
    AssetCheck: New page: Asset Save: multiple assets
    LogContentValidation: Display: Validating World /Game/Maps/NewMap.NewMap
    LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Maps/NewMap_BuiltData.NewMap_BuiltData
    LogContentValidation: Display: Validating MaterialInstanceConstant /Game/WaterMill/Materials/water/waterFoam_m1.waterFoam_m1
    LogContentValidation: Display: Validating Material /Game/WaterMill/Materials/BaseMaterials/waterFoam_base.waterFoam_base
    UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
    UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/ZsombiJátéka.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/ZsombiJátéka.uproject" -cook -stage -archive -archivedirectory=C:/Users/User/Desktop/Zsombi
    Játék -package -ue4exe="C:\Program Files\Epic Games\UE_4.25\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Shipping -utf8output
    UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\ZsombiJátéka.uproject
    UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
    UATHelper: Packaging (Windows (64-bit)): Cleaning cooked data.
    UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\ZsombiJátéka.uproject
    UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.25\Engine\Programs\AutomationTool\Saved\Cook-2020.06.08-20.59.51.txt
    UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.25\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\ZsombiJátéka.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files\Epic Games\UE_4.25\Engine\Programs\AutomationTool\Saved\Cook-2
    020.06.08-20.59.51.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
    UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: ZsombiJátéka
    UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 8 GB [8531259392 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
    UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
    UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
    UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
    UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/User/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc
    UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
    UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.049 seconds for platforms WindowsNoEditor
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    PackagingResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 1408 Total 1408
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 50 Packages Remain 1407 Total 1457
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 100 Packages Remain 1406 Total 1506
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 150 Packages Remain 1406 Total 1556
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 200 Packages Remain 1405 Total 1605
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 206 Packages Remain 1254 Total 1460
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 219 Packages Remain 1253 Total 1472
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 224 Packages Remain 1252 Total 1476
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MS_DefaultMaterial/MS_DefaultMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Albedo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MS_DefaultMaterial/MS_DefaultMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Albedo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material MS_DefaultMaterial, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 234 Packages Remain 1264 Total 1498
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Rock_Basalt, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_11 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_12 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_10 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_13 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_14 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_15 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_16 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_9 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_11 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_12 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_13 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_14 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_15 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_16 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_7 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_8 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_9 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Rock, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_31 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_32 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_48 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_49 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_50 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_51 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_52 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_54 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_53 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_55 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_56 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_57 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_58 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_59 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_60 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_61 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 64X64)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Rock_Basalt, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Material, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Warning: C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\Content\Models\Container\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
    PackagingResults: Warning: C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\Content\Models\Container\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 284 Packages Remain 1266 Total 1550
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_10 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_11 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_12 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_13 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_14 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_15 (AutoDXT, 64X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_9 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_11 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_12 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_15 (DXT1, 64X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_14 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_13 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_7 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_8 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_9 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_16 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_17 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_18 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_19 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_20 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_21 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_22 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_23 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_24 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_25 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_26 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_27 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_28 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_29 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_30 (BGRA8, 64X32)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_10 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_11 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_12 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_13 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_14 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_15 (AutoDXT, 64X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_9 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_33 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_34 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_35 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_36 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_37 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_38 (AutoDXT, 64X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_39 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_44 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_55 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_58 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_59 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_60 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_61 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_62 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LightMapTexture2D_63 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_11 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_12 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_13 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_14 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_15 (DXT1, 64X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_7 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_9 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_8 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_0 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_1 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_10 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_11 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_12 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_13 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_14 (BGRA8, 64X32)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_18 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_17 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_19 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_2 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_20 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_21 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_22 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_23 (BGRA8, 64X32)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_24 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_25 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_26 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_27 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_28 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_29 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_3 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_30 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_31 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_4 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_5 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_6 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_7 (BGRA8, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_8 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_9 (BGRA8, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler PersistentLevel.Showcase_Night] Set Input Mode Game And UI (Deprecated) : Usage of 'Set Input Mode Game And UI (Deprecated)' has been deprecated. Use the new version of Set Input Mode Game And UI instead
    PackagingResults: Warning: [Compiler PersistentLevel.Showcase_Night] Set Input Mode Game And UI (Deprecated) : Usage of 'Set Input Mode Game And UI (Deprecated)' has been deprecated. Use the new version of Set Input Mode Game And UI instead
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material MobileFloraMaterial, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material emissive, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material unlitMaterial2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_19 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_11 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_17 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_20 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material emissive, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_21 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_26 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam2_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_28 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Ground2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LakeWater_01, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_29 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 332 Packages Remain 1265 Total 1597
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material unlitMaterial2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_46 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material TEMP, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material sky_m, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_47 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 382 Packages Remain 1264 Total 1646
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_48 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_49 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 432 Packages Remain 1262 Total 1694
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_51 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_53 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_55 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_56 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_58 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_59 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_60 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_65 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_68 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_69 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_70 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_71 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_72 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_73 (AutoDXT, 128X128)
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_74 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_75 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_76 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_77 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_78 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_79 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_80 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_81 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_82 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_83 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_84 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_85 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_86 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_87 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_88 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_93 (AutoDXT, 32X32)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 2048X2048)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Clouds, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_66 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_67 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_89 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_90 (AutoDXT, 64X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_91 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_92 (AutoDXT, 32X32)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_94 (AutoDXT, 16X16)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_95 (AutoDXT, 16X16)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_96 (AutoDXT, 8X8)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_97 (AutoDXT, 8X8)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_98 (AutoDXT, 8X8)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_11 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_19 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_17 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_20 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_21 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_26 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_28 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_29 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_46 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_47 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_48 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Sky, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Background, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Clouds, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_49 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 482 Packages Remain 1263 Total 1745
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_51 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_53 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_56 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_55 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_58 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_59 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_68 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_65 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_60 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_69 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_70 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_71 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_73 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_72 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_75 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_74 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_76 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_77 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_78 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_79 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_80 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_81 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_82 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_83 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_84 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_85 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_86 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_88 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_87 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_9 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_93 (DXT1, 32X32)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 2048X2048)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 532 Packages Remain 1265 Total 1797
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 582 Packages Remain 1264 Total 1846
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SheepFur, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Sheep, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (DXT1, 512X512)
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (DXT1, 512X512)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (DXT1, 256X256)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_67 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_89 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_90 (DXT1, 64X64)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_97 (DXT1, 8X8)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_98 (DXT1, 8X8)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_10 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_11 (AutoDXT, 1024X512)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_3 (AutoDXT, 1024X512)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_46 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_47 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_48 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_49 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_5 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 632 Packages Remain 1263 Total 1895
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_51 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_53 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_55 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_56 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_PigHairDirty, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_58 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_PigDirty, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_59 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_60 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_6 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_65 (AutoDXT, 256X128)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_70 (AutoDXT, 128X64)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_72 (AutoDXT, 256X128)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_74 (AutoDXT, 512X256)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_78 (AutoDXT, 256X128)
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    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_82 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_83 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_84 (AutoDXT, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_85 (AutoDXT, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_86 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_87 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_88 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_9 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_93 (AutoDXT, 32X16)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_12 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_1 (AutoDXT, 2048X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_13 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_14 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_15 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_16 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_18 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_2 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_22 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_23 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_24 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_25 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_27 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_30 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_31 (AutoDXT, 512X256)
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_33 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_34 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_32 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_35 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_36 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_37 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_38 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_39 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_40 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_41 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_42 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_43 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_44 (AutoDXT, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_45 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_50 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_52 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_54 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_57 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_61 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_62 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_63 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_64 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_66 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_67 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_7 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_8 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_89 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_90 (AutoDXT, 64X32)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_91 (AutoDXT, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_92 (AutoDXT, 32X16)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_94 (AutoDXT, 16X8)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_95 (AutoDXT, 16X8)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_96 (AutoDXT, 8X4)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_97 (AutoDXT, 8X4)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_98 (AutoDXT, 8X4)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_1 (BGRA8, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 2048X2048)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_11 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_10 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_12 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_13 (AutoDXT, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_15 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_14 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_16 (AutoDXT, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 682 Packages Remain 1262 Total 1944
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_5 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_11 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 2048X2048)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_12 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_13 (DXT1, 256X256)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_14 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_15 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_16 (DXT1, 128X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_8 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_7 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (DXT1, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_5 (DXT1, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_1 (AutoDXT, 2048X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_10 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_11 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_12 (AutoDXT, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_13 (AutoDXT, 256X128)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_14 (AutoDXT, 512X256)
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_15 (AutoDXT, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_16 (AutoDXT, 128X64)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_2 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_3 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_4 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_6 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_7 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_8 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_5 (AutoDXT, 1024X512)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_9 (AutoDXT, 512X256)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_320 (BGRA8, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 732 Packages Remain 1261 Total 1993
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Background_A (AutoDXT, 2048X2048)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_CowFur3, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_CowFur2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cow3, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cow2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Sky_01_A (AutoDXT, 8192X2048)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Background_N (BC5, 4096X4096)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SplatMap (AutoDXT, 8192X8192)
    UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
    UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: MemoryStats:
    UATHelper: Packaging (Windows (64-bit)): AvailablePhysical 694288384
    UATHelper: Packaging (Windows (64-bit)): AvailableVirtual 140728470212608
    UATHelper: Packaging (Windows (64-bit)): UsedPhysical 3136307200
    UATHelper: Packaging (Windows (64-bit)): PeakUsedPhysical 3219324928
    UATHelper: Packaging (Windows (64-bit)): UsedVirtual 3452153856
    UATHelper: Packaging (Windows (64-bit)): PeakUsedVirtual 4662542336
    PackagingResults: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
    PackagingResults: Warning: MemoryStats:
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Snow_01_N (AutoDXT, 4096X4096)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Snow_01_A (AutoDXT, 2048X2048)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 782 Packages Remain 1260 Total 2042
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Rock_01_N (AutoDXT, 4096X4096)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ChickenC, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ChickenB, compiling.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 832 Packages Remain 1255 Total 2087
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_OceanFoam_01 (AutoDXT, 1024X1024)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Rock_01_A (AutoDXT, 4096X4096)
    UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 8 crashed.
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: ===
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Fatal error: [File:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
    PackagingResults: Error: Runnable thread PoolThread 8 crashed.
    PackagingResults: Error: begin: stack for UAT
    PackagingResults: Error: === Critical error: ===
    PackagingResults: Error: Fatal error: [File:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    PackagingResults: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff997f7a799 KERNELBASE.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747d0b06 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747d3ee8 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff974560c0d UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97435f42a UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97441aa56 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97441ab8e UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9672f5527 UE4Editor-ImageCore.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9672f4aa7 UE4Editor-ImageCore.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9672f4282 UE4Editor-ImageCore.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff98801a7ba UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff997f7a799 KERNELBASE.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff98801967b UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747d0b06 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747d3ee8 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff974560c0d UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2df1e1 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff97435f42a UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff97441aa56 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff97441ab8e UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9672f5527 UE4Editor-ImageCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9672f4aa7 UE4Editor-ImageCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9672f4282 UE4Editor-ImageCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff98801a7ba UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff98801967b UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2df1e1 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2e60b3 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2e57a4 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2e55be UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9744263ed UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747f239b UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747e9d90 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff999447bd4 KERNEL32.DLL!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff99ac4ce51 ntdll.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 8
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
    PackagingResults: Error: [Callstack] 0x00007ff96b2e60b3 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2e57a4 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2e55be UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9744263ed UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747f239b UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747e9d90 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff999447bd4 KERNEL32.DLL!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff99ac4ce51 ntdll.dll!UnknownFunction []
    PackagingResults: Error: Crash in runnable thread PoolThread 8
    PackagingResults: Error: end: stack for UAT
    UATHelper: Packaging (Windows (64-bit)): Took 106,1403896s to run UE4Editor-Cmd.exe, ExitCode=3
    UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
    UATHelper: Packaging (Windows (64-bit)): (see C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.25\Log.txt for full exception trace)
    PackagingResults: Error: Cook failed.
    UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
    UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
    PackagingResults: Error: Unknown Cook Failure
    LogSlate: Window 'Output Log' being destroyed
    LogSlate: Window 'Output Log' being destroyed
    MapCheck: New page: Map Check
    Cmd: MAP REBUILD ALLVISIBLE
    LogEditorServer: Rebuildmap Clear paths rebuilt
    LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=false
    LogNavigationDataBuild: Display: UNavigationSystemV1::Build started...
    LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX.
    LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX.
    Cmd: MAP CHECK DONTDISPLAYDIALOG
    MapCheck: New page: NewMap - 2020. jún. 8. 23:04:30
    MapCheck: Warning: Build4_32 Build4_32 is in the same location as Build9
    MapCheck: Warning: Build9 Build9 is in the same location as Build4_32
    MapCheck: Map check complete: 0 Error(s), 2 Warning(s), took 1,199ms to complete.
    LogEditorBuildUtils: Build time 0:00
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSlate: Window 'Message Log' being destroyed
    LogSlate: Window 'Message Log' being destroyed
    Cmd: DELETE
    Cmd: ACTOR DELETE
    LogEditorActor: Deleted Actor: StaticMeshActor
    LogUObjectHash: Compacting FUObjectHashTables data took 2.81ms
    LogEditorActor: Deleted 1 Actors (0.118 secs)
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    MapCheck: New page: Map Check
    Cmd: MAP REBUILD ALLVISIBLE
    LogEditorServer: Rebuildmap Clear paths rebuilt
    LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=false
    LogNavigationDataBuild: Display: UNavigationSystemV1::Build started...
    LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX.
    LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX.
    Cmd: MAP CHECK DONTDISPLAYDIALOG
    MapCheck: New page: NewMap - 2020. jún. 8. 23:04:56
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,98ms to complete.
    LogEditorBuildUtils: Build time 0:00
    MapCheck: New page: Map Check
    Cmd: MAP REBUILD ALLVISIBLE
    LogEditorServer: Rebuildmap Clear paths rebuilt
    LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=false
    LogNavigationDataBuild: Display: UNavigationSystemV1::Build started...
    LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX.
    LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX.
    Cmd: MAP CHECK DONTDISPLAYDIALOG
    MapCheck: New page: NewMap - 2020. jún. 8. 23:05:10
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,962ms to complete.
    LogEditorBuildUtils: Build time 0:00
    MapCheck: New page: Map Check
    LogNavigationDataBuild: Display: UNavigationSystemV1::Build started...
    LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX.
    LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX.
    Cmd: MAP CHECK DONTDISPLAYDIALOG
    MapCheck: New page: NewMap - 2020. jún. 8. 23:05:13
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 2,187ms to complete.
    LogEditorBuildUtils: Build time 0:00
    MapCheck: New page: Map Check
    Cmd: MAP CHECK DONTDISPLAYDIALOG
    MapCheck: New page: NewMap - 2020. jún. 8. 23:05:18
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,984ms to complete.
    LogEditorBuildUtils: Build time 0:00
    LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling. Is special engine material.
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 10
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogMaterial: Display: Missing cached shader map for material DebugViewMode MaterialTexCoordScale, compiling.
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 78
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 77
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 76
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 75
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 74
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 73
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 72
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 71
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 70
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 69
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 68
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 67
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 66
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 65
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 64
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 63
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 62
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 61
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 60
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 59
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 58
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 57
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 56
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 55
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 54
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 53
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 52
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 51
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 50
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 49
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 48
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 47
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 46
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 45
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 44
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 43
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 42
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 41
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 40
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 39
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 38
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 37
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 36
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 35
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 34
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 33
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 32
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 31
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 30
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 29
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 28
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 27
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 26
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 25
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 24
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 23
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 22
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 21
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 20
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 19
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 18
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 17
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 16
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 15
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 14
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 13
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 12
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 11
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 10
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 9
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 8
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 7
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 6
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 5
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 3
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
    TextureStreamingBuild: Display: Compiling optional shaders took 7.817 seconds.
    LogLevel: Display: Export Material TexCoord Scales took 0.064 seconds.
    TextureStreamingBuild: Display: Build Texture Streaming took 0.006 seconds.
    LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms
    Cmd: MAP CHECK NOTIFYRESULTS
    MapCheck: New page: NewMap - 2020. jún. 8. 23:05:29
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1,211ms to complete.
    LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms
    Cmd: MAP CHECK NOTIFYRESULTS
    MapCheck: New page: NewMap - 2020. jún. 8. 23:05:33
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1,121ms to complete.
    MapCheck: New page: Map Check
    Cmd: MAP REBUILD ALLVISIBLE
    LogEditorServer: Rebuildmap Clear paths rebuilt
    LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=false
    LightingResults: New page: Lighting Build - 2020. jún. 8. 23:05:43
    LogSwarmInterface: [OpenConnection] Registering TCP channel ...
    LogSwarmInterface: [OpenConnection] Connecting to agent ...
    LogSwarmInterface: [TryOpenConnection] Testing the Agent
    LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
    LogSwarmInterface: [TryOpenConnection] Local Process ID is 10012
    LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times.
    LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
    LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
    LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
    LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
    LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
    LogEditorBuildUtils: Build time 0:05
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer waterFoam_m3, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer waterFoam_m3, compiling.
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 4
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 1
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer waterFoam_m4, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer waterFoam_m4, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer waterFoam_m2, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer waterFoam_m2, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer waterFoam_m1, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer waterFoam_m1, compiling.
    LogShaderCompilers: Display: Worker (2/3): shaders left to compile 12
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 5
    LogShaderCompilers: Display: Worker (1/3): shaders left to compile 2
    LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
    LightingResults: Warning: waterwell Object has overlapping UVs.
    LightingResults: waterwell Lightmap UV are overlapping by 57.5%. Please adjust content - Enable Error Coloring to visualize.
    LightingResults: Warning: waterPlane6 Object has overlapping UVs.
    LightingResults: waterPlane6 Lightmap UV are overlapping by 49.8%. Please adjust content - Enable Error Coloring to visualize.
    LightingResults: Warning: waterwell Object has overlapping UVs.
    LightingResults: waterwell Lightmap UV are overlapping by 58.2%. Please adjust content - Enable Error Coloring to visualize.
    Job is a success!
    LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.055s
    LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb
    LogVolumetricLightmapImport: BrickData (all levels) 0.4Mb (trimmed 4.8Mb due to 0.010000 MinBrickError)
    LogVolumetricLightmapImport: Bricks at depth
    LogVolumetricLightmapImport: 0: 9.5% covering 100.0% of volume
    LogVolumetricLightmapImport: 1: 90.5% covering 14.8% of volume
    LogVolumetricLightmapImport: 2: 0.0% covering 0.0% of volume
    LogVolumetricLightmapImport: Bricks in each level
    LogVolumetricLightmapImport: NewMap 84 bricks 100.0% (Persistent Level)
    LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_6 (AutoDXT, 512X512)
    LogTexture: Display: Building textures: LQ_Lightmap_1_6 (DXT1, 512X512)
    LogTexture: Display: Building textures: HQ_Lightmap1_7 (AutoDXT, 512X512)
    LogTexture: Display: Building textures: LQ_Lightmap_1_7 (DXT1, 512X512)
    LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_8 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 256X256)
    LogTexture: Display: Building textures: LQ_Lightmap_1_9 (DXT1, 256X256)
    LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoDXT, 256X256)
    LogTexture: Display: Building textures: LQ_Lightmap_1_10 (DXT1, 256X256)
    Lightmass on DESKTOP-95C28IA: 40.4 sec total, 1.18 sec importing, 189 ms setup, 5.44 sec photons, 33.5 sec processing, 0 ms extra exporting [383/383 mappings]. Threads: 2:47 min total, 1:02 min processing.
    LogStaticLightingSystem: NewMap_BuiltData storing lightmap data for 311 meshes in 11 LightmapResourceClusters (28.3 Meshes per cluster).
    LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms
    LogStaticLightingSystem: Illumination: 48.9 sec (293 ms encoding lightmaps, 0 ms encoding shadowmaps)
    LogStaticLightingSystem: Lightmap texture memory: 13.3 MB (13.1 MB streaming, 0.1 MB non-streaming), 20 textures
    LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures
    DumpUnbuiltLightIteractions
    Lights with unbuilt interactions: 0
    Primitives with unbuilt interactions: 0
    Cmd: MAP CHECK NOTIFYRESULTS
    MapCheck: New page: NewMap - 2020. jún. 8. 23:06:32
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1,632ms to complete.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (well2)
    LogActorFactory: Actor Factory created waterwell
    LogActorFactory: Actor Factory created waterwell
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    Cmd: DELETE
    Cmd: ACTOR DELETE
    LogEditorActor: Deleted Actor: StaticMeshActor
    LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms
    LogEditorActor: Deleted 1 Actors (0.028 secs)
    MapCheck: New page: Map Check
    Cmd: MAP REBUILD ALLVISIBLE
    LogEditorServer: Rebuildmap Clear paths rebuilt
    LogWorld: UWorld::CleanupWorld for NewMap, bSessionEnded=true, bCleanupResources=false
    LightingResults: New page: Lighting Build - 2020. jún. 8. 23:08:42
    LogSwarmInterface: [OpenConnection] Registering TCP channel ...
    LogSwarmInterface: [OpenConnection] Connecting to agent ...
    LogSwarmInterface: [TryOpenConnection] Testing the Agent
    LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent
    LogSwarmInterface: [TryOpenConnection] Local Process ID is 10012
    LightingResults: Warning: No importance volume found and the scene is so large that the automatically synthesized volume will not yield good results. Please add a tightly bounding lightmass importance volume to optimize your scene's quality and lighting build times.
    LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED
    LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED
    LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED
    LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED
    LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED
    LogEditorBuildUtils: Build time 0:05
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
    LogMaterial: Display: Missing cached shader map for material FLightmassMaterialRenderer MaterialInstanceDynamic_0, compiling.
    LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms
    LightingResults: Warning: waterwell Object has overlapping UVs.
    LightingResults: waterwell Lightmap UV are overlapping by 57.5%. Please adjust content - Enable Error Coloring to visualize.
    LightingResults: Warning: waterPlane6 Object has overlapping UVs.
    LightingResults: waterPlane6 Lightmap UV are overlapping by 49.8%. Please adjust content - Enable Error Coloring to visualize.
    LightingResults: Warning: waterwell Object has overlapping UVs.
    LightingResults: waterwell Lightmap UV are overlapping by 58.2%. Please adjust content - Enable Error Coloring to visualize.
    Job is a success!
    LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.054s
    LogVolumetricLightmapImport: Indirection Texture 32x32x32 = 0.1Mb
    LogVolumetricLightmapImport: BrickData (all levels) 0.4Mb (trimmed 4.8Mb due to 0.010000 MinBrickError)
    LogVolumetricLightmapImport: Bricks at depth
    LogVolumetricLightmapImport: 0: 9.5% covering 100.0% of volume
    LogVolumetricLightmapImport: 1: 90.5% covering 14.8% of volume
    LogVolumetricLightmapImport: 2: 0.0% covering 0.0% of volume
    LogVolumetricLightmapImport: Bricks in each level
    LogVolumetricLightmapImport: NewMap 84 bricks 100.0% (Persistent Level)
    LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_3 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_3 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_4 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_4 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap1_5 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_1_5 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 512X512)
    LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 512X512)
    LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 512X512)
    LogTexture: Display: Building textures: LQ_Lightmap_0_7 (DXT1, 512X512)
    LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 1024X1024)
    LogTexture: Display: Building textures: LQ_Lightmap_0_8 (DXT1, 1024X1024)
    LogTexture: Display: Building textures: HQ_Lightmap0_9 (AutoDXT, 256X256)
    LogTexture: Display: Building textures: LQ_Lightmap_0_9 (DXT1, 256X256)
    LogTexture: Display: Building textures: HQ_Lightmap0_10 (AutoDXT, 256X256)
    LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 256X256)
    LogStaticLightingSystem: NewMap_BuiltData storing lightmap data for 311 meshes in 11 LightmapResourceClusters (28.3 Meshes per cluster).
    Lightmass on DESKTOP-95C28IA: 39.2 sec total, 399 ms importing, 193 ms setup, 5.57 sec photons, 33.0 sec processing, 0 ms extra exporting [383/383 mappings]. Threads: 2:45 min total, 1:01 min processing.
    LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms
    LogStaticLightingSystem: Illumination: 44.6 sec (292 ms encoding lightmaps, 0 ms encoding shadowmaps)
    LogStaticLightingSystem: Lightmap texture memory: 13.3 MB (13.1 MB streaming, 0.1 MB non-streaming), 20 textures
    LogStaticLightingSystem: Shadowmap texture memory: 0.0 MB (0.0 MB streaming, 0.0 MB non-streaming), 0 textures
    DumpUnbuiltLightIteractions
    Lights with unbuilt interactions: 0
    Primitives with unbuilt interactions: 0
    Cmd: MAP CHECK NOTIFYRESULTS
    MapCheck: New page: NewMap - 2020. jún. 8. 23:09:28
    MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1,343ms to complete.
    LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms
    LogSavePackage: Moving '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/NewMap_Auto1CC9C31EA41D5BEC508805592AFA3C109.tmp' to '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/Autosaves/Game/Maps/NewMap_Auto1.umap'
    LogFileHelpers: Editor autosave (incl. sublevels) for '/Game/Maps/NewMap' took 0.213
    LogFileHelpers: Editor autosave (incl. sublevels) for all levels took 0.213
    LogSlate: Window 'Message Log' being destroyed
    LogSlate: Window 'Message Log' being destroyed
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/NewMap" FILE="../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Maps/NewMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
    LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms
    LogSavePackage: Moving '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/NewMap5B7FB495433BC35477B328B7196698D6.tmp' to '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Maps/NewMap.umap'
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Maps/NewMap_BuiltData" FILE="../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Maps/NewMap_BuiltData.uasset" SILENT=true
    LogSavePackage: Moving '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Saved/NewMap_BuiltData73971C4A4BB27A8E1C05AEB3E5F0A0AD.tmp' to '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Maps/NewMap_BuiltData.uasset'
    AssetCheck: New page: Asset Save: multiple assets
    LogContentValidation: Display: Validating World /Game/Maps/NewMap.NewMap
    LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Maps/NewMap_BuiltData.NewMap_BuiltData
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms
    LogMainFrame: Project does not require temp target
    LogLauncherProfile: Found promoted target with matching version at ../../../Engine/Binaries/Win64/UE4Game-Win64-Shipping.target
    UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
    UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/ZsombiJátéka.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/ZsombiJátéka.uproject" -cook -stage -archive -archivedirectory=C:/Users/User/Desktop/Zsombi
    Játék -package -ue4exe="C:\Program Files\Epic Games\UE_4.25\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Shipping -utf8output
    UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\ZsombiJátéka.uproject
    UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
    UATHelper: Packaging (Windows (64-bit)): Cleaning cooked data.
    UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\ZsombiJátéka.uproject
    UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.25\Engine\Programs\AutomationTool\Saved\Cook-2020.06.08-21.10.07.txt
    UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.25\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\ZsombiJátéka.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files\Epic Games\UE_4.25\Engine\Programs\AutomationTool\Saved\Cook-2
    020.06.08-21.10.07.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
    UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: ZsombiJátéka
    UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 8 GB [8531259392 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
    UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
    UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
    UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
    UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/User/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc
    UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
    UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
    UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.053 seconds for platforms WindowsNoEditor
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    PackagingResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    PackagingResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 1408 Total 1408
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 50 Packages Remain 1407 Total 1457
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 100 Packages Remain 1406 Total 1506
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 150 Packages Remain 1406 Total 1556
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 200 Packages Remain 1405 Total 1605
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 206 Packages Remain 1254 Total 1460
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 219 Packages Remain 1253 Total 1472
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 224 Packages Remain 1252 Total 1476
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MS_DefaultMaterial/MS_DefaultMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MS_DefaultMaterial/MS_DefaultMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Albedo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Albedo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 234 Packages Remain 1264 Total 1498
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Material, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Warning: C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\Content\Models\Container\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
    PackagingResults: Warning: C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\Content\Models\Container\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 284 Packages Remain 1266 Total 1550
    UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler PersistentLevel.Showcase_Night] Set Input Mode Game And UI (Deprecated) : Usage of 'Set Input Mode Game And UI (Deprecated)' has been deprecated. Use the new version of Set Input Mode Game And UI instead
    PackagingResults: Warning: [Compiler PersistentLevel.Showcase_Night] Set Input Mode Game And UI (Deprecated) : Usage of 'Set Input Mode Game And UI (Deprecated)' has been deprecated. Use the new version of Set Input Mode Game And UI instead
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material emissive, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material MobileFloraMaterial, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material unlitMaterial2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material emissive, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam2_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Ground2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 332 Packages Remain 1266 Total 1598
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LakeWater_01, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material unlitMaterial2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material TEMP, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material sky_m, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 382 Packages Remain 1265 Total 1647
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 432 Packages Remain 1263 Total 1695
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Clouds, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Sky, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 482 Packages Remain 1268 Total 1750
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 532 Packages Remain 1270 Total 1802
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Background, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 582 Packages Remain 1269 Total 1851
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SplatMap (AutoDXT, 8192X8192)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
    PackagingResults: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
    UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: MemoryStats:
    UATHelper: Packaging (Windows (64-bit)): AvailablePhysical 1533222912
    UATHelper: Packaging (Windows (64-bit)): AvailableVirtual 140728797237248
    UATHelper: Packaging (Windows (64-bit)): UsedPhysical 2965655552
    PackagingResults: Warning: MemoryStats:
    UATHelper: Packaging (Windows (64-bit)): PeakUsedPhysical 3054960640
    UATHelper: Packaging (Windows (64-bit)): UsedVirtual 3127480320
    UATHelper: Packaging (Windows (64-bit)): PeakUsedVirtual 4422823936
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SheepFur, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Sheep, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Clouds, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 632 Packages Remain 1268 Total 1900
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Snow_01_N (AutoDXT, 4096X4096)
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Rock_01_N (AutoDXT, 4096X4096)
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_PigHairDirty, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Rock_01_A (AutoDXT, 4096X4096)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_PigDirty, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 682 Packages Remain 1267 Total 1949
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 732 Packages Remain 1266 Total 1998
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_CowFur3, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_CowFur2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cow3, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cow2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 782 Packages Remain 1265 Total 2047
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ChickenC, compiling.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ChickenB, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 832 Packages Remain 1260 Total 2092
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 882 Packages Remain 1260 Total 2142
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MicroWaves_N (BC5, 512X512)
    UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 8 crashed.
    UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 10 crashed.
    UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 9 crashed.
    UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 5 crashed.
    UATHelper: Packaging (Windows (64-bit)): Runnable thread TaskGraphThreadHP 9 crashed.
    UATHelper: Packaging (Windows (64-bit)): HandleError re-entered.
    UATHelper: Packaging (Windows (64-bit)): FPlatformMisc::RequestExit(1)
    UATHelper: Packaging (Windows (64-bit)): Engine exit requested (reason: Win RequestExit; note: exit was already requested)
    UATHelper: Packaging (Windows (64-bit)): Runnable thread TaskGraphThreadHP 8 crashed.
    UATHelper: Packaging (Windows (64-bit)): HandleError re-entered.
    UATHelper: Packaging (Windows (64-bit)): FPlatformMisc::RequestExit(1)
    UATHelper: Packaging (Windows (64-bit)): Engine exit requested (reason: Win RequestExit; note: exit was already requested)
    PackagingResults: Error: Runnable thread PoolThread 8 crashed.
    PackagingResults: Error: Runnable thread PoolThread 10 crashed.
    PackagingResults: Error: Runnable thread PoolThread 9 crashed.
    PackagingResults: Error: Runnable thread TaskGraphThreadHP 5 crashed.
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
    PackagingResults: Error: HandleError re-entered.
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: ===
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Fatal error: [File:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff997f7a799 KERNELBASE.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747d0b06 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747d3ee8 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: HandleError re-entered.
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff974560c0d UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: begin: stack for UAT
    PackagingResults: Error: === Critical error: ===
    PackagingResults: Error: HandleError re-entered.
    PackagingResults: Error: Fatal error: [File:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97435f42a UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
    PackagingResults: Error: [Callstack] 0x00007ff997f7a799 KERNELBASE.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747d0b06 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747d3ee8 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff974560c0d UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97441aa56 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff97435f42a UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff97441aa56 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97441ab8e UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9672f5527 UE4Editor-ImageCore.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9672f4aa7 UE4Editor-ImageCore.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9672f21da UE4Editor-ImageCore.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff98801fee7 UE4Editor-TextureCompressor.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff98801aaf4 UE4Editor-TextureCompressor.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff98801967b UE4Editor-TextureCompressor.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2df1e1 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2e60b3 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2e57a4 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2e55be UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9744263ed UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747f239b UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747e9d90 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff97441ab8e UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9672f5527 UE4Editor-ImageCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9672f4aa7 UE4Editor-ImageCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9672f21da UE4Editor-ImageCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff98801fee7 UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff98801aaf4 UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff98801967b UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2df1e1 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2e60b3 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2e57a4 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2e55be UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9744263ed UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747f239b UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747e9d90 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff999447bd4 KERNEL32.DLL!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 7 crashed.
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff99ac4ce51 ntdll.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 8PoolThread 10
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 9
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread TaskGraphThreadHP 5
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread TaskGraphThreadHP 7
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
    PackagingResults: Error: [Callstack] 0x00007ff999447bd4 KERNEL32.DLL!UnknownFunction []
    PackagingResults: Error: Runnable thread TaskGraphThreadHP 7 crashed.
    PackagingResults: Error: [Callstack] 0x00007ff99ac4ce51 ntdll.dll!UnknownFunction []
    PackagingResults: Error: Crash in runnable thread
    PackagingResults: Error: Crash in runnable thread PoolThread 8PoolThread 10
    PackagingResults: Error: Crash in runnable thread PoolThread 9
    PackagingResults: Error: HandleError re-entered.
    PackagingResults: Error: Crash in runnable thread TaskGraphThreadHP 5
    PackagingResults: Error: Crash in runnable thread TaskGraphThreadHP 7
    PackagingResults: Error: end: stack for UAT
    UATHelper: Packaging (Windows (64-bit)): Took 43,144493s to run UE4Editor-Cmd.exe, ExitCode=3
    UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
    UATHelper: Packaging (Windows (64-bit)): (see C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.25\Log.txt for full exception trace)
    PackagingResults: Error: Cook failed.
    UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
    UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
    PackagingResults: Error: Unknown Cook Failure
    LogSlate: Window 'Output Log' being destroyed
    LogSlate: Window 'Output Log' being destroyed
    UATHelper: Zip Project Task (Windows): Running AutomationTool...
    UATHelper: Zip Project Task (Windows): Parsing command line: ZipProjectUp -nocompileeditor -project="C:/Users/User/Documents/Unreal Projects/ZsombiJ?t?ka/" -install=C:/Users/User/Desktop/ZsombiJ?t?ka.zip
    UATHelper: Zip Project Task (Windows): Started zipping project up
    UATHelper: Zip Project Task (Windows): Project directory: C:\Users\User\Documents\Unreal Projects\ZsombiJ?t?ka
    UATHelper: Zip Project Task (Windows): Install directory: C:/Users/User/Desktop/ZsombiJ?t?ka.zip
    UATHelper: Zip Project Task (Windows): Packaging up the project...
    UATHelper: Zip Project Task (Windows): Completed zipping project up
    UATHelper: Zip Project Task (Windows): BUILD SUCCESSFUL
    UATHelper: Zip Project Task (Windows): AutomationTool exiting with ExitCode=0 (Success)
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogSourceControl: Error: P4ERROR: Invalid connection to server.
    LogSourceControl: Error: Connect to server failed; check $P4PORT.
    TCP connect to perforce:1666 failed.
    Nincs ilyen ismert ?llom?s.
    LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms
    UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
    UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/ZsombiJátéka.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/User/Documents/Unreal Projects/ZsombiJátéka/ZsombiJátéka.uproject" -cook -stage -archive -archivedirectory=C:/Users/User/Desktop/Zsombi
    Játék -package -ue4exe="C:\Program Files\Epic Games\UE_4.25\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -clientconfig=Shipping -utf8output
    UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\ZsombiJátéka.uproject
    UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
    UATHelper: Packaging (Windows (64-bit)): Cleaning cooked data.
    UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\ZsombiJátéka.uproject
    UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.25\Engine\Programs\AutomationTool\Saved\Cook-2020.06.08-21.15.14.txt
    UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.25\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\ZsombiJátéka.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog="C:\Program Files\Epic Games\UE_4.25\Engine\Programs\AutomationTool\Saved\Cook-2
    020.06.08-21.15.14.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
    UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: ZsombiJátéka
    UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 8 GB [8531259392 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
    UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
    UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
    UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
    UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
    UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/User/AppData/Local/UnrealEngine/4.25/DerivedDataCache/Boot.ddc
    UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
    UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
    UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.046 seconds for platforms WindowsNoEditor
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    PackagingResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    PackagingResults: Warning: Unable to find package for cooking /Game/SpringLandscape/Materials/Functions/F_Blender
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk_RM
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_walk
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Run
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack_RM
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_RamAttack
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleLookAround
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleGraze
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleChew
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBreathe
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_IdleBaaa
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_GetHit
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Death
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry2
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/Animations/Goat_Angry1
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_Skeleton
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat_PhysicsAsset
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/SK_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_GoatFur
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    PackagingResults: Warning: Unable to find package for cooking /Game/FarmAnimalsPack/Goat/M_Goat
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 1408 Total 1408
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 50 Packages Remain 1407 Total 1457
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 100 Packages Remain 1406 Total 1506
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 150 Packages Remain 1406 Total 1556
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 200 Packages Remain 1405 Total 1605
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 206 Packages Remain 1254 Total 1460
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 219 Packages Remain 1253 Total 1472
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 224 Packages Remain 1252 Total 1476
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MS_DefaultMaterial/MS_DefaultMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MS_DefaultMaterial/MS_DefaultMaterial.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Albedo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Albedo.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Normal.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    PackagingResults: Warning: Asset '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/MSPresets/MSTextures/Roughness.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Displacement': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Normal_LOD0': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    PackagingResults: Warning: While loading '../../../../../../Users/User/Documents/Unreal Projects/ZsombiJátéka/Content/Models/Container/Material.uasset' failed to load '/Game/Models/Container/ud4oai0fa_8K_Roughness': Can't find file.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 234 Packages Remain 1264 Total 1498
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Material, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Warning: C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\Content\Models\Container\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture
    PackagingResults: Warning: C:\Users\User\Documents\Unreal Projects\ZsombiJátéka\Content\Models\Container\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/TranslucentWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 284 Packages Remain 1266 Total 1550
    UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler PersistentLevel.Showcase_Night] Set Input Mode Game And UI (Deprecated) : Usage of 'Set Input Mode Game And UI (Deprecated)' has been deprecated. Use the new version of Set Input Mode Game And UI instead
    PackagingResults: Warning: [Compiler PersistentLevel.Showcase_Night] Set Input Mode Game And UI (Deprecated) : Usage of 'Set Input Mode Game And UI (Deprecated)' has been deprecated. Use the new version of Set Input Mode Game And UI instead
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material MobileFloraMaterial, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material emissive, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material unlitMaterial2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material emissive, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material waterFoam2_base, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Ground2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 332 Packages Remain 1266 Total 1598
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LakeWater_01, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/LakeWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterPlane/Maps/OceanWater_Example contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material unlitMaterial2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material TEMP, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material sky_m, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 382 Packages Remain 1265 Total 1647
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 432 Packages Remain 1263 Total 1695
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Clouds, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/WaterMill/Maps/Showcase_Night contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Sky, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 482 Packages Remain 1269 Total 1751
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Snow_01_N (AutoDXT, 4096X4096)
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 532 Packages Remain 1271 Total 1803
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Background, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SplatMap (AutoDXT, 8192X8192)
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Clouds, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 582 Packages Remain 1270 Total 1852
    UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
    UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: MemoryStats:
    UATHelper: Packaging (Windows (64-bit)): AvailablePhysical 1378910208
    UATHelper: Packaging (Windows (64-bit)): AvailableVirtual 140728311746560
    UATHelper: Packaging (Windows (64-bit)): UsedPhysical 3394084864
    UATHelper: Packaging (Windows (64-bit)): PeakUsedPhysical 3454586880
    UATHelper: Packaging (Windows (64-bit)): UsedVirtual 3595730944
    UATHelper: Packaging (Windows (64-bit)): PeakUsedVirtual 4873089024
    PackagingResults: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
    PackagingResults: Warning: MemoryStats:
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Sheep/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SheepFur, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Sheep, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 632 Packages Remain 1269 Total 1901
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Pig/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_PigHairDirty, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_PigDirty, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 682 Packages Remain 1268 Total 1950
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Goat/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 732 Packages Remain 1267 Total 1999
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Cow/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_CowFur3, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_CowFur2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cow3, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cow2, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 782 Packages Remain 1266 Total 2048
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    PackagingResults: Warning: /Game/FarmAnimalsPack/Chicken/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ChickenC, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ChickenB, compiling.
    UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 832 Packages Remain 1261 Total 2093
    UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 7 crashed.
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: ===
    PackagingResults: Error: Runnable thread PoolThread 7 crashed.
    PackagingResults: Error: begin: stack for UAT
    PackagingResults: Error: === Critical error: ===
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Fatal error: [File:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff997f7a799 KERNELBASE.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747d0b06 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747d3ee8 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff974560c0d UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97435f42a UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97441aa56 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff97441ab8e UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9672f5527 UE4Editor-ImageCore.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9672f4aa7 UE4Editor-ImageCore.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9672f21da UE4Editor-ImageCore.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff98801fee7 UE4Editor-TextureCompressor.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff98801aaf4 UE4Editor-TextureCompressor.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff98801967b UE4Editor-TextureCompressor.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2df1e1 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: Fatal error: [File:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
    PackagingResults: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
    PackagingResults: Error: [Callstack] 0x00007ff997f7a799 KERNELBASE.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2e60b3 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2e57a4 UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff96b2e55be UE4Editor-Engine.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9744263ed UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747f239b UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff9747e9d90 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747d0b06 UE4Editor-Core.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff999447bd4 KERNEL32.DLL!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: [Callstack] 0x00007ff99ac4ce51 ntdll.dll!UnknownFunction []
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 7
    UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
    PackagingResults: Error: [Callstack] 0x00007ff9747d3ee8 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff974560c0d UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff97435f42a UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff97441aa56 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff97441ab8e UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9672f5527 UE4Editor-ImageCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9672f4aa7 UE4Editor-ImageCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9672f21da UE4Editor-ImageCore.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff98801fee7 UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff98801aaf4 UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff98801967b UE4Editor-TextureCompressor.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2df1e1 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2e60b3 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2e57a4 UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff96b2e55be UE4Editor-Engine.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9744263ed UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747f239b UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff9747e9d90 UE4Editor-Core.dll!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff999447bd4 KERNEL32.DLL!UnknownFunction []
    PackagingResults: Error: [Callstack] 0x00007ff99ac4ce51 ntdll.dll!UnknownFunction []
    PackagingResults: Error: Crash in runnable thread PoolThread 7
    PackagingResults: Error: end: stack for UAT
    UATHelper: Packaging (Windows (64-bit)): Took 45,0724091s to run UE4Editor-Cmd.exe, ExitCode=3
    UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
    UATHelper: Packaging (Windows (64-bit)): (see C:\Users\User\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.25\Log.txt for full exception trace)
    PackagingResults: Error: Cook failed.
    UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
    UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
    PackagingResults: Error: Unknown Cook Failure
Working...
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