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Game problem. Initiate one event after another/Create smooth transitions between two static camera.

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    Game problem. Initiate one event after another/Create smooth transitions between two static camera.

    Hello guys I have some issues with my game.




    What I would like to create?




    I would like to create simple game optimized for html5.




    Basically , I want to have a button on a bottom center of the screen which will initiate roll of a dice.

    After 3 sec of rolling, dice will stop rolling then camera no 1 should change to camera no 2 (top view of the dice) in order to see a result. After 3 sec camera no 2 will back to camera no 1. And then you can start roll again.




    What I had done so far?




    I have a rolling dice and all necessary textures, models.

    I have a two camera. For now I switch between them using two button. One for each of them. I would like to use one button to switch between them. Like when I will hit a button once then I will see camera no2. If I will hit button once again I will switch to Cam no1.

    I have similar set up to this guy from yt. But instead hit m key I use two buttons.

    https://video.search.yahoo.com/yhs/s...b2&action=view


    What I have to do still?




    Figure out how to initiate rolling of the dice by using a button ( name of button "roll").




    Figure out how to iniciate after rolling of this dice change between cameras ( from cam no 1 to cam no 2.).




    If you know some turorial which will explain:


    how to iniciate one event after another.

    create smooth transition between two cameras


    It will be nice then.


    I do no have any coding experience so far. I would like to use a blueprint for all of it.




    Thank you for your help. I am really appreciate it.

    I am looking forward hearing from you guys.

    Peter
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