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Team work - SVN or Perforce support by UE4

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    Team work - SVN or Perforce support by UE4

    Hi, i have one question.
    What about team work? Now we use a Perforce system in unity project. And we need to know about UE4.

    #2
    We use Perforce for our UE4 project.

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      #3
      UE4 supports both Perforce and SVN for Source Control.
      Stephen Ellis | Enterprise Program Coordinator

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        #4
        Might be a redundant question, but what about Git?

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          #5
          There is currently no in-editor integration for Git.
          Adric Worley | Pipeline Dev | Epic Games

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            #6
            Thats rather odd since the engine itself is on a github O_o

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              #7
              Originally posted by mikepurvis View Post
              We use Perforce for our UE4 project.
              Is this an in-engine feature like it was in UE3? I only ask because as of yet I have been unable to fine it.

              Thanks for your help!
              Mike "Z"
              UI / Game Designer
              LinkedIn

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                #8
                You access your source control settings from either:

                - The small icon in the top-right of the editor (usually a 'no entry' style red icon, but goes green when connected).
                - The File Menu->Connect to source control... option
                - Similar options in the content browser context menu & Blueprint editor File menu.
                Tom Sarkanen | Unreal Engine Developer | Epic Games UK

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