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Gear VR在S7上打包问题

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    Gear VR在S7上打包问题

    最近我用UE4 4.11.2开发了一款Gear VR上面的应用。在兼容性测试时候,发现了一个问题,在s6和s6edge上面可以流畅运行,但是当移植到s7上面,游戏一开始就会出现奔溃的现象,希望大家能给点建议。。。

    #2
    Answerhub上搜搜看有没有人跟你遇到类似的 问题。
    Listening take the world

    Comment


      #3
      Originally posted by Nicki View Post
      Answerhub上搜搜看有没有人跟你遇到类似的 问题。
      你好 Nick,感谢你的回复。这是造成我Crash的文件,你可以帮我分析一下是由于什么原因造成的吗? https://answers.unrealengine.com/que...-vr-crash.html 我不知道怎么插入Log文件 不好意思。。。
      Last edited by DaYuShen; 04-28-2016, 10:48 PM.

      Comment


        #4
        把Log 贴过来看看吧,我也不是技术支持,只能就我知道的范围给你帮助了,抱歉。
        Listening take the world

        Comment


          #5
          Hi Nick,这是我的报错代码 麻烦您了。
          [2016.04.29-03.04.16:730][ 0]Log file open, 04/29/16 11:04:16
          [2016.04.29-03.04.16:730][ 0]LogEngineisplay: Android Version Make Model Language: 6.0.1 samsung SM-G9350 zh_CN
          [2016.04.29-03.04.16:730][ 0]LogAndroid: Case APP_CMD_START
          [2016.04.29-03.04.16:730][ 0]LogAndroid: Case APP_CMD_RESUME
          [2016.04.29-03.04.16:730][ 0]LogAndroid: Case APP_CMD_PAUSE
          [2016.04.29-03.04.16:730][ 0]LogAndroid: Case APP_CMD_RESUME
          [2016.04.29-03.04.16:730][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.16:730][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.16:730][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.16:730][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.16:731][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.16:731][ 0]LogModuleManager:Warning: ModuleManager: Module 'HTTPChunkInstaller' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.16:731][ 0]LogAndroid: Case APP_CMD_INPUT_CHANGED
          [2016.04.29-03.04.16:731][ 0]LogInitisplay: RandInit(-438508652) SRandInit(-438508650).
          [2016.04.29-03.04.16:731][ 0]LogTaskGraph: Started task graph with 4 named threads and 7 total threads.
          [2016.04.29-03.04.16:731][ 0]LogStats: Stats thread started at 0.728904
          [2016.04.29-03.04.16:731][ 0]LogAndroid: Case APP_CMD_INIT_WINDOW
          [2016.04.29-03.04.16:732][ 0]LogAndroid: Case APP_CMD_GAINED_FOCUS
          [2016.04.29-03.04.16:732][ 0]LogInit: Version: 4.11.2-2946394+++UE4+Release-4.11
          [2016.04.29-03.04.16:732][ 0]LogInit: API Version: 2927265
          [2016.04.29-03.04.16:732][ 0]LogInit: Compiled (32-bit): Apr 18 2016 03:06:43
          [2016.04.29-03.04.16:732][ 0]LogInit: Compiled with Clang: 3.3
          [2016.04.29-03.04.16:732][ 0]LogInit: Build Configuration: Development
          [2016.04.29-03.04.16:732][ 0]LogInit: Branch Name: ++UE4+Release-4.11
          [2016.04.29-03.04.16:732][ 0]LogInit: Command line:
          [2016.04.29-03.04.16:732][ 0]LogInit: Base directory:
          [2016.04.29-03.04.16:732][ 0]LogInit: Installed Engine Build: 0
          [2016.04.29-03.04.16:732][ 0]LogInit: Using libcurl 7.46.0
          [2016.04.29-03.04.16:732][ 0]LogInit: - built for arm-unknown-linux-androideabi
          [2016.04.29-03.04.16:733][ 0]LogInit: - supports SSL with OpenSSL/1.0.1s
          [2016.04.29-03.04.16:733][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8
          [2016.04.29-03.04.16:733][ 0]LogInit: - other features:
          [2016.04.29-03.04.16:733][ 0]LogInit: CURL_VERSION_SSL
          [2016.04.29-03.04.16:733][ 0]LogInit: CURL_VERSION_LIBZ
          [2016.04.29-03.04.16:733][ 0]LogInit: CURL_VERSION_IPV6
          [2016.04.29-03.04.16:733][ 0]LogInit: CURL_VERSION_ASYNCHDNS
          [2016.04.29-03.04.16:733][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
          [2016.04.29-03.04.16:733][ 0]LogInit: Libcurl: using generated PEM file: '/storage/emulated/0/Android/data/com.YourCompany.CubeRun/files/ca-bundle.pem'
          [2016.04.29-03.04.16:733][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
          [2016.04.29-03.04.16:733][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
          [2016.04.29-03.04.16:733][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
          [2016.04.29-03.04.16:733][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
          [2016.04.29-03.04.16:734][ 0]LogInit: - CertBundlePath = /storage/emulated/0/Android/data/com.YourCompany.CubeRun/files/ca-bundle.pem - Libcurl will set CURLOPT_CAINFO to it
          [2016.04.29-03.04.16:734][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemGooglePlay' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.16:734][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemNull' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.16:734][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemGooglePlay' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.16:734][ 0]LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
          [2016.04.29-03.04.16:734][ 0]LogInit: Object subsystem initialized
          [2016.04.29-03.04.16:734][ 0]LogAndroid: Requires 32BPP Encoding: no
          [2016.04.29-03.04.16:734][ 0]LogAndroid: Requires Mosaic: no
          [2016.04.29-03.04.16:734][ 0]LogAndroid: Setting Width=2560 and Height=1440 (requested scale = 0 = auto)
          [2016.04.29-03.04.16:734][ 0]LogAndroid: Checking 19 rules from DeviceProfile ini file.
          [2016.04.29-03.04.16:735][ 0]LogAndroid: Default profile: Android_Default
          [2016.04.29-03.04.16:735][ 0]LogAndroid: GpuFamily: Adreno (TM) 530
          [2016.04.29-03.04.16:735][ 0]LogAndroid: GlVersion: OpenGL ES 3.1 V@145.0 (GIT@I241dab1ec4)
          [2016.04.29-03.04.16:735][ 0]LogAndroid: AndroidVersion: 6.0.1
          [2016.04.29-03.04.16:735][ 0]LogAndroid: DeviceMake: samsung
          [2016.04.29-03.04.16:735][ 0]LogAndroid: DeviceModel: SM-G9350
          [2016.04.29-03.04.16:735][ 0]LogAndroid: Selected Device Profile: [Android_Adreno5xx]
          [2016.04.29-03.04.16:735][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Android_Adreno5xx]
          [2016.04.29-03.04.16:735][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:1]]
          [2016.04.29-03.04.16:735][ 0]LogInit: Setting Device Profile CVar: [[r.DepthOfFieldQuality:1]]
          [2016.04.29-03.04.16:735][ 0]LogInit: Setting Device Profile CVar: [[r.LightShaftQuality:1]]
          [2016.04.29-03.04.16:736][ 0]LogInit: Setting Device Profile CVar: [[r.RefractionQuality:1]]
          [2016.04.29-03.04.16:736][ 0]LogInit: Setting Device Profile CVar: [[r.MobileContentScaleFactor:1.0]]
          [2016.04.29-03.04.16:736][ 0]LogInit: Setting Device Profile CVar: [[r.ShadowQuality:2]]
          [2016.04.29-03.04.16:736][ 0]LogInit: Memory total: Physical=3422.06MB (0GB approx) Available=3422.06MB PageSize=4.0KB
          [2016.04.29-03.04.16:736][ 0]LogTextLocalizationManager: No translations for ('zh-CN') exist, falling back to 'en' for localization and internationalization data.
          [2016.04.29-03.04.16:736][ 0]LogRHI: Initializing OpenGL RHI
          [2016.04.29-03.04.16:736][ 0]LogRHI: GL_VENDOR: Qualcomm
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_RENDERER: Adreno (TM) 530
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_VERSION: OpenGL ES 3.1 V@145.0 (GIT@I241dab1ec4)
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 3.10
          [2016.04.29-03.04.16:737][ 0]LogRHI: OpenGL Extensions:
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_OES_EGL_image
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_OES_EGL_image_external
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_OES_EGL_sync
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_OES_vertex_half_float
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_OES_framebuffer_object
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_OES_rgb8_rgba8
          [2016.04.29-03.04.16:737][ 0]LogRHI: GL_OES_compressed_ETC1_RGB8_texture
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_AMD_compressed_ATC_texture
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_KHR_texture_compression_astc_ldr
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_KHR_texture_compression_astc_hdr
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_OES_texture_compression_astc
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_OES_texture_npot
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_EXT_texture_format_BGRA8888
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_OES_texture_3D
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_EXT_color_buffer_float
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_EXT_color_buffer_half_float
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_QCOM_alpha_test
          [2016.04.29-03.04.16:738][ 0]LogRHI: GL_OES_depth24
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_OES_packed_depth_stencil
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_OES_depth_texture
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_OES_depth_texture_cube_map
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_EXT_sRGB
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_OES_texture_float
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_OES_texture_float_linear
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_OES_texture_half_float
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_OES_texture_half_float_linear
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_EXT_texture_type_2_10_10_10_REV
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_EXT_texture_sRGB_decode
          [2016.04.29-03.04.16:739][ 0]LogRHI: GL_OES_element_index_uint
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_EXT_copy_image
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_EXT_geometry_shader
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_EXT_tessellation_shader
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_OES_texture_stencil8
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_EXT_shader_io_blocks
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_OES_shader_image_atomic
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_OES_sample_variables
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_EXT_texture_border_clamp
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_EXT_multisampled_render_to_texture
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_OES_shader_multisample_interpolation
          [2016.04.29-03.04.16:740][ 0]LogRHI: GL_EXT_texture_cube_map_array
          [2016.04.29-03.04.16:741][ 0]LogRHI: GL_EXT_draw_buffers_indexed
          [2016.04.29-03.04.16:741][ 0]LogRHI: GL_EXT_gpu_shader5
          [2016.04.29-03.04.16:741][ 0]LogRHI: GL_EXT_robustness
          [2016.04.29-03.04.16:741][ 0]LogRHI: GL_EXT_texture_buffer
          [2016.04.29-03.04.16:741][ 0]LogRHI: GL_EXT_shader_framebuffer_fetch
          [2016.04.29-03.04.16:741][ 0]LogRHI: GL_ARM_shader_framebuffer_fetch_depth_stencil
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_OES_texture_storage_multisample_2d_array
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_OES_sample_shading
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_OES_get_program_binary
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_EXT_debug_label
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_KHR_blend_equation_advanced
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_QCOM_tiled_rendering
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_ANDROID_extension_pack_es31a
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_EXT_primitive_bounding_box
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_OES_standard_derivatives
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_OES_vertex_array_object
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_EXT_disjoint_timer_query
          [2016.04.29-03.04.16:742][ 0]LogRHI: GL_KHR_debug
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_EXT_YUV_target
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_EXT_sRGB_write_control
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_EXT_texture_norm16
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_EXT_discard_framebuffer
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_OES_surfaceless_context
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_OVR_multiview
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_OVR_multiview2
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_EXT_texture_sRGB_R8
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_KHR_no_error
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_EXT_debug_marker
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_OVR_multiview_multisampled_render_to_texture
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_EXT_buffer_storage
          [2016.04.29-03.04.16:743][ 0]LogRHI: GL_EXT_blit_framebuffer_params
          [2016.04.29-03.04.16:744][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 32
          [2016.04.29-03.04.16:744][ 0]LogRHI: GL_MAX_VARYING_VECTORS: 31
          [2016.04.29-03.04.16:744][ 0]LogRHI: GL_MAX_VERTEX_UNIFORM_VECTORS: 256
          [2016.04.29-03.04.16:744][ 0]LogRHI: GL_MAX_FRAGMENT_UNIFORM_VECTORS: 256
          [2016.04.29-03.04.16:744][ 0]LogRHI: Fragment shader lowp precision: 10
          [2016.04.29-03.04.16:744][ 0]LogRHI: Fragment shader mediump precision: 10
          [2016.04.29-03.04.16:744][ 0]LogRHI: Fragment shader highp precision: 23
          [2016.04.29-03.04.16:744][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
          [2016.04.29-03.04.16:744][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
          [2016.04.29-03.04.16:744][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
          [2016.04.29-03.04.16:744][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
          [2016.04.29-03.04.16:745][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 16
          [2016.04.29-03.04.16:745][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 1
          [2016.04.29-03.04.16:745][ 0]LogRHI: GL_MAX_SAMPLES: 1
          [2016.04.29-03.04.16:745][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 1
          [2016.04.29-03.04.16:745][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 1
          [2016.04.29-03.04.16:745][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 1
          [2016.04.29-03.04.16:745][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 96
          [2016.04.29-03.04.16:745][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 32
          [2016.04.29-03.04.16:745][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
          [2016.04.29-03.04.16:745][ 0]LogRHI: OpenGL MajorVersion = 2, MinorVersion = 0, ShaderPlatform = GLSL_ES2, FeatureLevel = ES2
          [2016.04.29-03.04.16:745][ 0]LogRHI: PLATFORM_ANDROID
          [2016.04.29-03.04.16:745][ 0]LogRHIisplay: Testing for shader compiler compatibility
          [2016.04.29-03.04.16:745][ 0]LogRHIisplay: Shaders compile fine no need to enable hacks
          [2016.04.29-03.04.16:746][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
          [2016.04.29-03.04.16:746][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
          [2016.04.29-03.04.16:781][ 0]LogUObjectArray: 24625 objects as part of root set at end of initial load.
          [2016.04.29-03.04.16:781][ 0]LogUObjectAllocator: 3432816 out of 0 bytes used by permanent object pool.
          [2016.04.29-03.04.16:781][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
          [2016.04.29-03.04.16:781][ 0]LogHMD: GearVR: it is packaged for GearVR!
          [2016.04.29-03.04.16:791][ 0]LogAndroidisplay: Passed PreInit()
          [2016.04.29-03.04.16:792][ 0]LogEngine: Initializing Engine...
          [2016.04.29-03.04.16:792][ 0]LogHMD: GearVR starting with CPU: 2 GPU: 3 MinimumVsyncs: 1
          [2016.04.29-03.04.17:265][ 0]LogHMD: Enabling r.MobileOnChipMSAA, previous value 0
          [2016.04.29-03.04.17:265][ 0]LogHMD: GearVR has started
          [2016.04.29-03.04.17:348][ 0]LogAndroidAudio:Warning: SL Entered Init HW
          [2016.04.29-03.04.17:350][ 0]LogAndroidAudio:Warning: OpenSLES Initializing HW
          [2016.04.29-03.04.17:357][ 0]LogAndroidAudio:Warning: OpenSLES Initialized
          [2016.04.29-03.04.17:358][ 0]LogAndroidAudio:Warning: OpenSLAudioDevice: Allocated 12 sources
          [2016.04.29-03.04.17:358][ 0]LogInit: FAudioDevice initialized.
          [2016.04.29-03.04.17:358][ 0]LogInit: Texture streaming: Disabled
          [2016.04.29-03.04.17:359][ 0]LogModuleManager:Warning: ModuleManager: Module 'OnlineSubsystemGooglePlay' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.17:360][ 0]LogModuleManager:Warning: ModuleManager: Module 'MessagingRpc' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.17:360][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalRpc' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.17:360][ 0]LogModuleManager:Warning: ModuleManager: Module 'PortalServices' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.22:605][ 0]LogNet: Browse: /Game/RunContent/Maps/GameLevel?Name=Player
          [2016.04.29-03.04.22:606][ 0]LogLoad: LoadMap: /Game/RunContent/Maps/GameLevel?Name=Player
          [2016.04.29-03.04.22:708][ 0]LogMemory: Platform Memory Stats for Android
          [2016.04.29-03.04.22:708][ 0]LogMemory: Process Physical Memory: 0.00 MB used, 0.00 MB peak
          [2016.04.29-03.04.22:708][ 0]LogMemory: Process Virtual Memory: 0.00 MB used, 0.00 MB peak
          [2016.04.29-03.04.22:709][ 0]LogMemory: Physical Memory: 0.00 MB used, 3422.06 MB total
          [2016.04.29-03.04.22:709][ 0]LogMemory: Virtual Memory: 0.00 MB used, 0.00 MB total
          [2016.04.29-03.04.22:709][ 0]LogMemory:
          [2016.04.29-03.04.22:711][ 0]LogMemory: Allocator Stats for binned:
          [2016.04.29-03.04.22:711][ 0]LogMemory: Current Memory 107.02 MB used, plus 9.61 MB waste
          [2016.04.29-03.04.22:712][ 0]LogMemory: Peak Memory 233.52 MB used, plus 5.21 MB waste
          [2016.04.29-03.04.22:712][ 0]LogMemory: Current OS Memory 116.63 MB, peak 238.73 MB
          [2016.04.29-03.04.22:712][ 0]LogMemory: Current Waste 2.49 MB, peak 5.82 MB
          [2016.04.29-03.04.22:712][ 0]LogMemory: Current Used 107.02 MB, peak 233.52 MB
          [2016.04.29-03.04.22:712][ 0]LogMemory: Current Slack 3.84 MB
          [2016.04.29-03.04.22:712][ 0]LogMemory: Allocs 192442 Current / 1698626 Total
          [2016.04.29-03.04.22:712][ 0]LogMemory:
          [2016.04.29-03.04.22:712][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
          [2016.04.29-03.04.22:712][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
          [2016.04.29-03.04.22:712][ 0]LogMemory: 8 1 1 7210 18957 8 8 56K 8K 0K 100.00%
          [2016.04.29-03.04.22:712][ 0]LogMemory: 16 6 6 22157 216706 9 16 346K 38K 3K 99.22%
          [2016.04.29-03.04.22:712][ 0]LogMemory: 32 4 4 6540 23237 17 32 204K 52K 39K 84.77%
          [2016.04.29-03.04.22:712][ 0]LogMemory: 48 15 15 18945 81487 33 48 888K 72K 72K 92.50%
          [2016.04.29-03.04.22:712][ 0]LogMemory: 64 19 19 16829 55432 49 64 1051K 165K 59K 95.15%
          [2016.04.29-03.04.22:712][ 0]LogMemory: 80 8 8 5358 64502 65 80 418K 94K 15K 97.07%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 96 75 75 50521 146934 81 96 4736K 60K 71K 98.52%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 112 13 14 7465 211380 97 112 816K 16K 71K 91.47%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 128 21 21 10444 95384 113 128 1305K 39K 38K 97.17%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 160 13 13 5254 145705 129 160 820K 11K 80K 90.38%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 192 11 11 3444 343266 161 192 645K 59K 64K 90.91%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 224 18 18 4949 28504 193 224 1082K 68K 81K 92.97%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 256 27 45 6702 56047 225 256 1675K 53K 95K 94.50%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 288 23 23 4749 28871 257 288 1335K 134K 77K 94.77%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 320 8 8 1523 17166 289 320 475K 35K 20K 96.09%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 384 17 19 2703 43101 322 384 1013K 71K 93K 91.45%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 448 20 20 2834 42470 386 448 1239K 39K 98K 92.34%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 512 30 30 3091 26207 452 512 1545K 375K 102K 94.69%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 576 19 19 1307 15611 516 576 735K 473K 45K 96.30%
          [2016.04.29-03.04.22:713][ 0]LogMemory: 640 19 19 1435 10060 580 640 896K 316K 56K 95.39%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 704 22 22 1593 4095 641 704 1095K 312K 53K 96.24%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 768 6 6 461 1174 708 768 345K 38K 12K 96.88%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 896 7 7 444 1782 769 896 388K 60K 33K 92.63%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 1024 9 9 553 1400 900 1024 553K 23K 23K 96.01%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 1168 34 36 1148 2812 1025 1168 1309K 863K 30K 98.62%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 1360 25 25 1194 1300 1169 1360 1585K 9K 183K 88.56%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 1632 37 38 581 1915 1362 1632 925K 1434K 56K 97.64%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 2048 15 15 422 846 1636 2048 844K 116K 76K 92.08%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 2336 14 14 318 557 2051 2336 725K 170K 37K 95.87%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 2720 10 10 180 762 2340 2720 478K 160K 30K 95.31%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 3264 18 18 250 2063 2723 3264 796K 352K 56K 95.14%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 4096 18 18 266 679 3266 4096 1064K 88K 99K 91.41%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 4672 12 12 154 2086 4100 4669 702K 65K 77K 89.97%
          [2016.04.29-03.04.22:714][ 0]LogMemory: 5456 15 15 171 427 4673 5456 911K 49K 71K 92.60%
          [2016.04.29-03.04.22:715][ 0]LogMemory: 6544 14 14 134 385 5461 6528 856K 39K 72K 91.96%
          [2016.04.29-03.04.22:715][ 0]LogMemory: 8192 32 32 244 1334 6552 8192 1952K 96K 156K 92.38%
          [2016.04.29-03.04.22:715][ 0]LogMemory: 9360 29 29 199 324 8200 9360 1818K 38K 120K 93.53%
          [2016.04.29-03.04.22:715][ 0]LogMemory: 10912 25 26 146 309 9384 10900 1555K 44K 127K 92.06%
          [2016.04.29-03.04.22:715][ 0]LogMemory: 13104 28 29 121 241 10919 13104 1548K 244K 152K 91.52%
          [2016.04.29-03.04.22:715][ 0]LogMemory: 16384 21 25 63 327 13120 16384 1008K 336K 85K 93.68%
          [2016.04.29-03.04.22:715][ 0]LogMemory: 21840 28 49 67 366 16392 21840 1428K 364K 181K 89.90%
          [2016.04.29-03.04.22:715][ 0]LogMemory: 32768 37 53 67 324 21844 32736 2144K 224K 419K 82.31%
          [2016.04.29-03.04.22:715][ 0]LogMemory:
          [2016.04.29-03.04.22:715][ 0]LogMemory: 52672K allocated in pools (with 7302K slack and 3327K waste). Efficiency 93.68%
          [2016.04.29-03.04.22:715][ 0]LogMemory: Allocations 192237 Current / 1696536 Total (in 823 pools)
          [2016.04.29-03.04.22:715][ 0]LogMemory:
          [2016.04.29-03.04.22:721][ 0]LogModuleManager:Warning: ModuleManager: Module 'GameplayDebugger' not found - its StaticallyLinkedModuleInitializers function is null.
          [2016.04.29-03.04.22:722][ 0]LogAIModule: Creating AISystem for world GameLevel
          [2016.04.29-03.04.22:722][ 0]LogWorld: Game class is 'RunGameMode_C'
          [2016.04.29-03.04.22:729][ 0]LogWorld: Bringing World /Game/RunContent/Maps/GameLevel.GameLevel up for play (max tick rate 0) at 2016.04.29-11.04.22
          [2016.04.29-03.04.22:730][ 0]LogWorld: Bringing up level for play took: 0.002107
          [2016.04.29-03.04.22:732][ 0]LogGameMode: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
          [2016.04.29-03.04.22:737][ 0]LogLevel: ActivateLevel /Game/RunContent/Maps/Levels/GameStart 1 1 0
          [2016.04.29-03.04.22:737][ 0]LogLevel: ActivateLevel /Game/RunContent/Maps/Levels/GameCity 1 1 0
          [2016.04.29-03.04.22:737][ 0]LogLevel: ActivateLevel /Game/RunContent/Maps/Levels/GameOver 1 1 0
          [2016.04.29-03.04.22:738][ 0]LogInitisplay: Game Engine Initialized.
          [2016.04.29-03.04.22:741][ 0]LogAndroid: Passed GEngineLoop.Init()
          [2016.04.29-03.04.22:742][ 0]LogAndroidEventsisplay: DequeueAppEvent : 9, 0
          [2016.04.29-03.04.22:742][ 0]LogAndroidEventsisplay: DequeueAppEvent : 7, 0
          [2016.04.29-03.04.22:742][ 0]LogAndroidEventsisplay: DequeueAppEvent : 6, 0
          [2016.04.29-03.04.22:742][ 0]LogAndroidEventsisplay: DequeueAppEvent : 7, 0
          [2016.04.29-03.04.22:742][ 0]LogAndroidEventsisplay: DequeueAppEvent : 0, 3998943240
          [2016.04.29-03.04.22:742][ 0]LogAndroidEventsisplay: DequeueAppEvent : 11, 0
          [2016.04.29-03.04.22:742][ 0]LogAndroidEventsisplay: ExecWindowCreated
          [2016.04.29-03.04.22:742][ 0]LogExternalProfiler:Warning: No registered external profiler was matched with a command-line switch (or the DLL could not be loaded). External profiling features will not be available.
          [2016.04.29-03.04.22:777][ 0]LogAudio:Warning: Detected orphaned looping sound 'MC_BackgroundSound'.
          [2016.04.29-03.04.22:810][ 0]LogHMD: !!! Rendering thread is released! tid = 22009
          [2016.04.29-03.04.22:810][ 0]LogHMD: !!! Rendering thread is acquired! tid = 22113
          [2016.04.29-03.04.22:841][ 0]LogRenderer: Reallocating scene render targets to support 2560x1440 (Frame:2).
          [2016.04.29-03.04.22:937][ 0]LogHMD: !!! Rendering thread is released! tid = 22113
          [2016.04.29-03.04.22:937][ 0]LogHMD: Allocating Render Target textures
          [2016.04.29-03.04.22:937][ 0]LogHMD: Allocated a new swap texture set (size 2048 x 1024)
          [2016.04.29-03.04.22:938][ 0]LogHMD: Allocated textureSet 0xce06d240 (2048 x 1024), fr = 3
          [2016.04.29-03.04.22:940][ 0]LogHMD: !!! Rendering thread is acquired! tid = 22122
          [2016.04.29-03.04.22:942][ 0]LogHMD: Orientation wasn't applied to a camera in frame 2
          [2016.04.29-03.04.22:942][ 0]LogHMD: Orientation wasn't applied to a camera in frame 2
          [2016.04.29-03.04.22:946][ 0]LogRenderer: Reallocating scene render targets to support 2048x1024 (Frame:4).
          [2016.04.29-03.04.22:975][ 0]LogHMD:Warning: Skipping frame: No RenderContext set
          [2016.04.29-03.04.22:977][ 0]LogHMD: EnterVRMode: Display 0x1, Window 0xEE5B0808, ShareCtx EE73BA00
          [2016.04.29-03.04.23:647][ 0]LogHMD: Orientation wasn't applied to a camera in frame 3
          [2016.04.29-03.04.23:648][ 0]LogHMD: Orientation wasn't applied to a camera in frame 3
          [2016.04.29-03.04.23:685][ 0]LogHMD: Orientation wasn't applied to a camera in frame 4
          [2016.04.29-03.04.23:686][ 0]LogHMD: Orientation wasn't applied to a camera in frame 4
          [2016.04.29-03.04.23:837][ 0]LogHMD: Just mounted
          [2016.04.29-03.04.23:908][ 0]LogHMD: Orientation wasn't applied to a camera in frame 5
          [2016.04.29-03.04.23:909][ 0]LogHMD: Orientation wasn't applied to a camera in frame 5
          [2016.04.29-03.04.24:003][ 0]LogHMD: Orientation wasn't applied to a camera in frame 6
          [2016.04.29-03.04.24:003][ 0]LogHMD: Orientation wasn't applied to a camera in frame 6
          [2016.04.29-03.04.24:044][ 0]LogHMD: Orientation wasn't applied to a camera in frame 7
          [2016.04.29-03.04.24:044][ 0]LogHMD: Orientation wasn't applied to a camera in frame 7
          [2016.04.29-03.04.24:061][ 0]LogHMD: Orientation wasn't applied to a camera in frame 8
          [2016.04.29-03.04.24:061][ 0]LogHMD: Orientation wasn't applied to a camera in frame

          Comment


            #6
            Qq 群里的墨宇是你么?如果是的话你应该已经知道答案了?

            Comment


              #7
              以防不是,以及如果有其他人需要,

              引用 a 大的话
              gearvr 的话,关 mobile hdr,关 instanced stereo rendering

              Comment


                #8
                Big A的那个方法是针对4.12.0安卓打包过慢这个问题,不是针对4.11.2打包gear vr项目在s7运行奔溃的这个

                Comment


                  #9
                  我原来想试试可能是引擎升级带来的bug,结果用最新的4.12.0打包gear vr 发现超级慢,后来按照big A的方法,关了instanced stereo rendering这个选项,是好了一点,但是还是很慢。。。而且打包时候,引擎会时不时的停止运行。

                  Comment


                    #10
                    Originally posted by 郭宇 View Post
                    我原来想试试可能是引擎升级带来的bug,结果用最新的4.12.0打包gear vr 发现超级慢,后来按照big A的方法,关了instanced stereo rendering这个选项,是好了一点,但是还是很慢。。。而且打包时候,引擎会时不时的停止运行。
                    惨。。。手头没有 GearVR 也没法帮你试,你关心你前面发的 AnswerHUB 的线程吧。 GOODLUCK。

                    Comment


                      #11
                      BTW, 我看到有人说 4.12 Preview1 解决了 4.11 里面 GearVR 不正常的问题。。。来提一下...

                      Comment


                        #12
                        Thank u replay,i try again.

                        Comment

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