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关于错误error : Failed to produce item: UnrealHeaderTool-Core.dll,生成失败

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    关于错误error : Failed to produce item: UnrealHeaderTool-Core.dll,生成失败

    1>------ 已启动生成: 项目: UE4, 配置: Development_Editor x64 ------
    1> Creating makefile for UE4Editor (no existing makefile)
    1> Performing full C++ include scan (no include cache file)
    1> Building UnrealHeaderTool...
    1> Performing 24 actions (4 in parallel)
    1> -------- End Detailed Actions Stats -----------------------------------------------------------
    1>ERROR : UBT error : Failed to produce item: D:\UnrealEngine-release\UnrealEngine-release\Engine\Binaries\Win64\UnrealHeaderTool-Core.dll
    1> Total build time: 1.86 seconds
    1> UnrealHeaderTool failed for target 'UE4Editor' (platform: Win64, module info: D:\UnrealEngine-release\UnrealEngine-release\Engine\Intermediate\Build\Win64\UE4Editor\Development\UnrealHeaderTool.manifest).
    1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: 命令“..\..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex”已退出,代码为 -1。
    ========== 生成: 成功 0 个,失败 1 个,最新 3 个,跳过 0 个 ==========

    生成失败,请问怎么解决
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