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    Creating a project with a Chinese name? Error!

    Hi,

    I am unable to create a new project with Chinese characters in the Unreal Engine.

    I've been trying the same process with UE4 4.18 through 4.22 to find that I am unable to compile a C++ UE4 project in Visual Studio and I'm unsure why.

    I receive the following error if I don't change my class names from 立方迷城GameMode to TestGameMode:

    /NewTest/????/Source/????/????GameMode.h(1): error : Missing UCLASS name

    And I receive these errors after changing my class names:

    1> [1/7] TestGameMode.gen.cpp 1>c1xx : fatal error C1083: Cannot open source file: 'C:\Users\MY-PC\Documents\Unreal Projects\NewTest\绔嬫柟杩峰煄\Intermediate\Build\Win64\UE4Editor\Inc\绔嬫柟杩峰煄\TestGameMode.gen.cpp': No such file or directory

    1> [2/7] 绔嬫柟杩峰煄.cpp 1>c1xx : fatal error C1083: Cannot open source file: 'C:\Users\MY-PC\Documents\Unreal Projects\NewTest\绔嬫柟杩峰煄\Source\绔嬫柟杩峰煄\绔嬫柟杩峰煄.cpp': No such file or directory

    1> [3/7] TestGameMode.cpp 1>c1xx : fatal error C1083: Cannot open source file: 'C:\Users\MY-PC\Documents\Unreal Projects\NewTest\绔嬫柟杩峰煄\Source\绔嬫柟杩峰煄\TestGameMode.cpp': No such file or directory

    1> [4/7] 绔嬫柟杩峰煄.init.gen.cpp 1>c1xx : fatal error C1083: Cannot open source file: 'C:\Users\MY-PC\Documents\Unreal Projects\NewTest\绔嬫柟杩峰煄\Intermediate\Build\Win64\UE4Editor\Inc\绔嬫柟杩峰煄\绔嬫柟杩峰煄.init.gen.cpp': No such file or directory

    I have changed my Windows 10 Region Locale to Chinese (Simplified, China), installed all Chinese language packs and fonts in Windows 10, and Chinese language packs in Visual Studio.

    What am I doing wrong?

    Someone on the AnswerHub has mentioned that we are only able to use alpha numeric for the project name here: https://answers.unrealengine.com/que...ame-error.html

    If that is the case, how would I get the output .exe and the root content folder name and Windows to recognize the final product to appear as a Chinese name?

    Thanks,
    Jon
    Q.U.B.E. 2 | Q.U.B.E: Director's Cut

    #2
    Hello,

    Please look at this error message:

    1> [2/7] 绔嬫柟杩峰煄.cpp 1>c1xx : fatal error C1083: Cannot open source file: 'C:\Users\MY-PC\Documents\Unreal Projects\NewTest\绔嬫柟杩峰煄\Source\绔嬫柟杩峰煄\绔嬫柟杩峰煄.cpp': No such file or directory

    The c++ source file can't named chinese name, at least i haven't do it,(it need visual studio compiler support, i am not sure whether it is support),
    It's a good idea what use an english name for naming every source file in project, you can set a chinese name for Application through Unreal Engine Project Setting.

    I think you can fixed this issue first.

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