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option?","id":2745392,"title":"Why is there no \"New C++ Struct\" option?","slug":"why-is-there-no-new-c-struct-option","posts_count":6,"reply_count":3,"highest_post_number":6,"image_url":null,"created_at":"2026-08-20T18:00:23.142Z","last_posted_at":"2026-08-21T05:06:24.351Z","bumped":true,"bumped_at":"2026-08-21T05:06:24.351Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Under Tools, there’s an option “New C++ Class”, which allows the creation of C++ classes and to see what classes derive from what other classes. \nOverall, it makes it way easier to create an unreal class, compared to man&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":null,"tags":[{"id":705,"name":"unreal-engine","slug":"unreal-engine"},{"id":58,"name":"CPP","slug":"cpp"},{"id":13,"name":"FeatureRequest","slug":"featurerequest"},{"id":1484,"name":"Struct","slug":"struct"}],"tags_descriptions":{"CPP":"","Struct":""},"views":52,"like_count":1,"has_summary":false,"last_poster_username":"SolarflareSoft","category_id":29,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"can_vote":false,"posters":[{"extras":null,"description":"Original Poster","user_id":4349516,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Frequent Poster","user_id":889290,"primary_group_id":33,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":6371663,"primary_group_id":null,"flair_group_id":null},{"extras":"latest","description":"Most Recent Poster","user_id":7749324,"primary_group_id":null,"flair_group_id":null}]},{"fancy_title":"Manually calling fort_template_ability.Use() while providing a instigator that is a player it will not work","id":2745441,"title":"Manually calling fort_template_ability.Use() while providing a instigator that is a player it will not work","slug":"manually-calling-fort-template-ability-use-while-providing-a-instigator-that-is-a-player-it-will-not-work","posts_count":3,"reply_count":0,"highest_post_number":3,"image_url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/7/6/176ab930de04fb19e47cee1eeee3c2df2dc6c0e8.jpeg","created_at":"2026-08-21T03:50:11.825Z","last_posted_at":"2026-08-21T12:54:59.598Z","bumped":true,"bumped_at":"2026-08-21T12:54:59.598Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"Summary\nwhen attempting to call fort_template_ability.Use() while providing a context with a instigator that is a player it will not work \nand wont return the ability entity and wont activate any of the AbilityElements a&hellip;","visible":true,"closed":false,"archived":false,"bookmarked":null,"liked":null,"thumbnails":[{"max_width":null,"max_height":null,"width":480,"height":360,"url":"https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/7/6/176ab930de04fb19e47cee1eeee3c2df2dc6c0e8.jpeg"},{"max_width":400,"max_height":400,"width":400,"height":300,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/1/7/6/176ab930de04fb19e47cee1eeee3c2df2dc6c0e8_2_400x300.jpeg"},{"max_width":300,"max_height":300,"width":300,"height":225,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/1/7/6/176ab930de04fb19e47cee1eeee3c2df2dc6c0e8_2_300x225.jpeg"},{"max_width":200,"max_height":200,"width":200,"height":150,"url":"https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/1/7/6/176ab930de04fb19e47cee1eeee3c2df2dc6c0e8_2_200x150.jpeg"}],"tags":[{"id":11425,"name":"fortnite","slug":"fortnite"},{"id":11458,"name":"unreal-editor-for-fortnite","slug":"unreal-editor-for-fortnite"},{"id":11459,"name":"fortnite-creative","slug":"fortnite-creative"},{"id":2322,"name":"open","slug":"open"}],"tags_descriptions":{},"views":32,"like_count":1,"has_summary":false,"last_poster_username":"rhyan.smith","category_id":172,"op_like_count":0,"pinned_globally":false,"featured_link":null,"has_accepted_answer":false,"vote_count":7,"can_vote":true,"user_voted":null,"posters":[{"extras":null,"description":"Original Poster","user_id":2869614,"primary_group_id":16,"flair_group_id":null},{"extras":null,"description":"Recent Poster","user_id":6198020,"primary_group_id":69,"flair_group_id":69},{"extras":"latest","description":"Most Recent Poster","user_id":7772868,"primary_group_id":69,"flair_group_id":69}]},{"fancy_title":"Character Mesh Disabling Collison On Item Pickup ","id":2745335,"title":"Character Mesh Disabling Collison On Item Pickup ","slug":"character-mesh-disabling-collison-on-item-pickup","posts_count":3,"reply_count":1,"highest_post_number":3,"image_url":null,"created_at":"2026-08-20T15:53:31.029Z","last_posted_at":"2026-08-21T17:27:46.182Z","bumped":true,"bumped_at":"2026-08-21T17:27:46.182Z","archetype":"regular","unseen":false,"pinned":false,"unpinned":null,"excerpt":"I added a actor BP item that characters can pick up. 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