Forum: Rendering

For discussions about Materials, Textures, Lighting, Particle Systems, and Post Process Effects.

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Threads 1 to 20 of 9329
  1. 11

    Sticky Thread Sticky: Vulkan status

    Started by RCaloca, 06-03-2016 02:00 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 167
    • Views: 39,323
    08-06-2017, 03:59 PM Go to last post
  2. 7

    Sticky Thread Sticky: Volumetric Fog feedback thread

    Started by DanielW, 04-26-2017 06:19 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 133
    • Views: 26,732
    08-04-2017, 08:14 AM Go to last post
  3. 0

    Sticky Thread Sticky: Getting Started: Rendering References

    Started by Stephen Ellis, 06-23-2014 05:37 PM
    • Replies: 0
    • Views: 16,838
    06-23-2014, 05:37 PM Go to last post
    • Replies: 0
    • Views: 9
    08-17-2017, 09:57 PM Go to last post
  1. 25

    Lightmass: multi-bounced sky lighting

    Started by Luoshuang, 03-19-2017 12:28 AM
    5 Pages
    1 2 3 ... 5
    • Replies: 194
    • Views: 42,053
    08-17-2017, 09:44 PM Go to last post
  2. 0

    Question Major FPS drop on new pc..

    Started by Mach45, 08-17-2017 05:19 AM
    • Replies: 9
    • Views: 133
    08-17-2017, 09:20 PM Go to last post
    • Replies: 1
    • Views: 21
    08-17-2017, 08:37 PM Go to last post
  3. 1

    Lightbulb Dynamic Temporal AA sharpening

    Started by hallatore, 08-17-2017 06:06 PM
    • Replies: 2
    • Views: 149
    08-17-2017, 08:04 PM Go to last post
  4. 0

    Emission Glow Change

    Started by MathNerdProductions, 08-08-2017 08:44 AM
    • Replies: 9
    • Views: 411
    08-17-2017, 06:57 PM Go to last post
  5. 0

    Sharp Temporal AA

    Started by helluvamesh, 01-16-2017 08:17 AM
    2 Pages
    1 2
    • Replies: 42
    • Views: 7,879
    08-17-2017, 06:07 PM Go to last post
    • Replies: 0
    • Views: 24
    08-17-2017, 05:39 PM Go to last post
  6. 0

    Multiple UV sets VS multiple textures.

    Started by William K, 11-04-2016 10:49 PM
    • Replies: 6
    • Views: 797
    08-17-2017, 04:49 PM Go to last post
  7. 0

    Dynamic Lighting, Reflection and fake GI

    Started by DAkAR, 08-17-2017 01:31 PM
    • Replies: 1
    • Views: 80
    08-17-2017, 02:15 PM Go to last post
  8. 0

    Another Texture Streaming Post

    Started by OssianWhiley, 08-05-2017 08:03 AM
    • Replies: 3
    • Views: 206
    08-17-2017, 01:59 PM Go to last post
  9. 0

    Lightmass AO strength in android

    Started by n4uj, 08-16-2017 12:21 PM
    • Replies: 3
    • Views: 90
    08-17-2017, 12:05 PM Go to last post
  10. 0

    Wrong texture after build exe

    Started by gravitstudio, 08-17-2017 12:00 PM
    • Replies: 0
    • Views: 22
    08-17-2017, 12:00 PM Go to last post
    • Replies: 1
    • Views: 162
    08-17-2017, 11:37 AM Go to last post
  11. 0

    Getting Shadows in unwanted Areas

    Started by Playonce, 08-17-2017 10:43 AM
    • Replies: 3
    • Views: 41
    08-17-2017, 10:56 AM Go to last post
  12. 0

    Edge Detection PostProcess Feedbacks

    Started by Guthmann, 06-26-2017 01:07 PM
    • Replies: 8
    • Views: 575
    08-17-2017, 08:24 AM Go to last post
  13. 0

    Playing with gelly-energy balls, sphere coalesence

    Started by Zan0, 08-17-2017 03:13 AM
    • Replies: 0
    • Views: 52
    08-17-2017, 03:13 AM Go to last post
  14. 0

    Material optimization considerations.

    Started by lobachevscki, 08-16-2017 04:04 PM
    material
    • Replies: 1
    • Views: 95
    08-17-2017, 12:09 AM Go to last post
  15. 0

    Camera repositioned when rendering in Sequencer

    Started by Ted.Pratt, 08-16-2017 11:47 PM
    camera, problem, record, sequencer
    • Replies: 0
    • Views: 11
    08-16-2017, 11:47 PM Go to last post
  16. 0

    Recording camera movement to level sequence

    Started by annahahn, 08-16-2017 11:33 PM
    • Replies: 0
    • Views: 32
    08-16-2017, 11:33 PM Go to last post

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