Forum: Engine Source & GitHub

Discuss GitHub, using source code to modify the engine, and the creation of engine plugins.

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Threads 1 to 20 of 1566
  1. 0

    Sticky Thread Sticky: UE4 and Visual Studio 2015

    Started by Tim Lincoln, 07-21-2015 03:43 PM
    3 Pages
    1 2 3
    • Replies: 108
    • Views: 93,207
    03-02-2017, 08:51 AM Go to last post
  2. 0

    Sticky Thread Sticky: Welcome to the Engine Source community!

    Started by DarkVeil, 04-18-2014 10:36 AM
    • Replies: 21
    • Views: 9,291
    02-15-2017, 08:47 AM Go to last post
  3. 0

    Sticky Thread Sticky: GitHub dependency zips and latest-preview snapshots

    Started by Ben Marsh, 11-14-2014 11:59 AM
    2 Pages
    1 2
    • Replies: 59
    • Views: 19,306
    01-24-2017, 11:24 PM Go to last post
  4. 0

    Sticky Thread Sticky: Getting Started: Engine Source References

    Started by Stephen Ellis, 06-23-2014 05:51 PM
    • Replies: 0
    • Views: 9,070
    06-23-2014, 05:51 PM Go to last post
  1. 0

    Kinect 4 Windows v2.0 Plugin

    Started by lion032, 03-21-2014 08:12 AM
    11 Pages
    1 2 3 ... 11
    • Replies: 422
    • Views: 122,150
    06-25-2017, 10:38 PM Go to last post
  2. 0

    Support For Global Shaders In Plugins

    Started by iniside, 05-25-2017 09:23 AM
    • Replies: 6
    • Views: 451
    06-25-2017, 07:17 AM Go to last post
  3. 1

    [Plugin] Socket.io Client

    Started by getnamo, 05-13-2016 09:21 PM
    3 Pages
    1 2 3
    • Replies: 98
    • Views: 17,128
    06-24-2017, 03:57 PM Go to last post
    • Replies: 12
    • Views: 724
    06-23-2017, 08:05 PM Go to last post
  4. 0

    Project: Paper2D

    Started by Michael Noland, 04-24-2014 12:19 PM
    20 Pages
    1 2 3 ... 20
    • Replies: 781
    • Views: 155,442
    06-23-2017, 03:49 PM Go to last post
  5. 1

    Reducing source code compile time

    Started by Chuman, 06-21-2017 05:22 PM
    compilation time, cpu, hardware, help, source code
    • Replies: 5
    • Views: 234
    06-23-2017, 03:40 PM Go to last post
    • Replies: 0
    • Views: 69
    06-23-2017, 02:57 PM Go to last post
  6. 0

    Need help for building the engine

    Started by Guthmann, 06-21-2017 10:53 PM
    • Replies: 3
    • Views: 147
    06-22-2017, 02:51 PM Go to last post
  7. 0

    how can i build ue4 with lua in branch 4.16

    Started by 星河微尘, 04-22-2017 06:47 AM
    • Replies: 5
    • Views: 550
    06-22-2017, 11:49 AM Go to last post
    • Replies: 21
    • Views: 9,058
    06-21-2017, 07:38 PM Go to last post
  8. 0
    • Replies: 1
    • Views: 138
    06-21-2017, 06:33 PM Go to last post
  9. 9

    Unreal Engine 4 is available for Win10 UWP app dev now

    Started by DaveVoyles, 07-26-2016 07:26 PM
    12 Pages
    1 2 3 ... 12
    • Replies: 443
    • Views: 102,192
    06-21-2017, 06:31 PM Go to last post
  10. 0

    Stuff Missing or Bug

    Started by fspar30, 06-21-2017 04:45 AM
    • Replies: 1
    • Views: 146
    06-21-2017, 09:36 AM Go to last post
  11. 0

    How to compile in non-unity mode?

    Started by wilberolive, 06-21-2017 01:35 AM
    • Replies: 0
    • Views: 145
    06-21-2017, 01:35 AM Go to last post
    • Replies: 0
    • Views: 124
    06-20-2017, 11:49 PM Go to last post
  12. 1

    [Plugin] Leap Motion - Event Driven

    Started by getnamo, 10-11-2014 09:26 AM
    14 Pages
    1 2 3 ... 14
    • Replies: 548
    • Views: 129,883
    06-20-2017, 07:45 PM Go to last post
    • Replies: 1
    • Views: 222
    06-20-2017, 09:31 AM Go to last post
    • Replies: 2
    • Views: 236
    06-20-2017, 03:49 AM Go to last post
  13. 1

    Integrating UE4 project into existing CMake tree

    Started by HateDread, 06-17-2017 12:55 AM
    cmake
    • Replies: 0
    • Views: 190
    06-17-2017, 12:55 AM Go to last post
  14. 1

    Plugin vs Source Code

    Started by Chuman, 06-10-2017 04:39 PM
    • Replies: 3
    • Views: 352
    06-16-2017, 05:16 PM Go to last post

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