Im working on a VR arena for the Oculus Quest, but until that becomes available I have been testing on two Rifts running on separate computers over wifi with a third computer running as host, the problem is when one client fires a gun that activates the haptic event in the MotionController thats gripping the Gun, and for some reason the other client can feel the haptic aswell.
I heard every client thinks of itself as player index 0 so how can i get the Player Controller of the specific player holding the weapon?
Thanks for making the template!
I heard every client thinks of itself as player index 0 so how can i get the Player Controller of the specific player holding the weapon?
Thanks for making the template!
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