Originally posted by Aidan Puche
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What about it are you trying to change? It is checked on replication but only changes the grip stiffness, however there isn't much to AdvancedPhysicsSettings that should ever need to be changed during a grip, aside from the stiffness and damping and there is already a function for that.
Outside of the stiffness/damping the values are stored in the GripStructure itself once a grip takes place, you have to get the Grip of the object and set them there.
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