Hi mordentral, I updated the plugin from 4.17 to 4.19 and I suddently don´t see the meshes in my hand when I grab them. Do you have any idea why? I haven´t changed the code (the plugin works fine with 4.17). I call grip actor and pass the same parameters as before, and the grip actor is a static mesh actor (a sword)
Thanks!
Thanks!
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