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    Make sure that the plugin files aren't set to read only and post the output log from the bottom after building. It shouldn't be having an issue.


    Consider supporting me on patreon

    My Open source tools and plugins
    Advanced Sessions Plugin
    VR Expansion Plugin

    Comment


      Originally posted by mordentral View Post
      Make sure that the plugin files aren't set to read only and post the output log from the bottom after building. It shouldn't be having an issue.
      Hi mordentral this is the output log. There were five errors. This is for a rebuild.

      Severity Code Description Project File Line Suppression State
      Error C2664 'void DrawDebugDirectionalArrow(const UWorld *,const FVector &,const FVector &,
      float,const FColor &,bool,float,ESceneDepthPriorityGroup,float)': cannot convert argument 8 from 'uint8'
      to 'ESceneDepthPriorityGroup' Game
      C:\Users\User\Documents\Unreal Projects\Game\Plugins\VRExpansionPlugin\mordentral-vrexpansionplugin-54a99117fb86\Source\VRExpansionPlugin\Private\VRCharacterMovementComponent.cpp
      1836

      Severity Code Description Project File Line Suppression State
      Error C2664 'void DrawDebugDirectionalArrow(const UWorld *,const FVector &,const FVector
      &,float,const FColor &,bool,float,ESceneDepthPriorityGroup,float)': cannot convert argument 8 from 'uint8' to 'ESceneDepthPriorityGroup'
      Game C:\Users\User\Documents\Unreal Projects\Game\Plugins\VRExpansionPlugin\mordentral-vrexpansionplugin-54a99117fb86\Source\VRExpansionPlugin\Private\VRCharacterMovementComponent.cpp
      1852

      Severity Code Description Project File Line Suppression State
      Error C2664 'void DrawDebugDirectionalArrow(const UWorld *,const FVector &,const FVector
      &,float,const FColor &,bool,float,ESceneDepthPriorityGroup,float)': cannot convert argument 8
      from 'uint8' to 'ESceneDepthPriorityGroup' Game
      C:\Users\User\Documents\Unreal Projects\Game\Plugins\VRExpansionPlugin\mordentral-vrexpansionplugin-54a99117fb86\Source\VRExpansionPlugin\Private\VRCharacterMovementComponent.cpp 1878

      Severity Code Description Project File Line Suppression State
      Error Failed to produce item:
      C:\Users\User\Documents\Unreal Projects\Game\Plugins\VRExpansionPlugin\mordentral-vrexpansionplugin-54a99117fb86\Binaries\Win64\UE4Editor-VRExpansionPlugin.dll Game
      C:\Users\User\Documents\Unreal Projects\Game\Intermediate\ProjectFiles\ERROR 1

      Severity Code Description Project File Line Suppression State
      Error MSB3073 The command
      "C:\OculusForwardRenderer4.12\UnrealEngine-4.12-ofr\Engine\Build\BatchFiles\Rebuild.bat GameEditor Win64 Development
      "C:\Users\User\Documents\Unreal Projects\Game\Game.uproject" -waitmutex" exited with code -1. Game
      C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets 42

      Comment


        Originally posted by tcla75 View Post
        Snip
        Ah, Oculus changed the debug draw functions for their branch. Ok well that is a simple fix, i'll remove those from the 4.12 locked version, the visualize movement function is pretty unusable in VR anyway.

        *Edit* Removed them, re-download the 4.12 locked branch and you should be good to go.


        Consider supporting me on patreon

        My Open source tools and plugins
        Advanced Sessions Plugin
        VR Expansion Plugin

        Comment


          Originally posted by mordentral View Post
          Ah, Oculus changed the debug draw functions for their branch. Ok well that is a simple fix, i'll remove those from the 4.12 locked version, the visualize movement function is pretty unusable in VR anyway.

          *Edit* Removed them, re-download the 4.12 locked branch and you should be good to go.
          I did get the same error when I tried to build from the uproject so I'm trying a rebuild now from the sin file. This is the download link to the updated file ya? https://bitbucket.org/mordentral/vre...ugin/downloads

          Comment


            Originally posted by tcla75 View Post
            I did get the same error when I tried to build from the uproject so I'm trying a rebuild now from the sin file. This is the download link to the updated file ya? https://bitbucket.org/mordentral/vre...ugin/downloads
            https://bitbucket.org/mordentral/vre...s?tab=branches

            Download the 4.12 locked branch


            Consider supporting me on patreon

            My Open source tools and plugins
            Advanced Sessions Plugin
            VR Expansion Plugin

            Comment


              Originally posted by mordentral View Post

              Fantastic that works. Thanks mordentral

              Comment


                So, I'm having a lot of trouble understanding how to package plugins (and this one in particular - as it's my first time packaging a project with a plugin) with the binary. I'm entirely new to this process, but a quick Google search leads to Rama's wiki page which seems like it should be helpful, but hasn't actually remedied my problems.

                The steps I've taken is to package the plugin into the project folder, which creates a 'HostProject' folder. It doesn't actually complete successfully and gives me the errors - full log shown in the quote below.

                Anyway, this generates a hostproject folder in the project folder... which is I'm guessing the plugin stuff.

                Not sure where to put this - but after I build my project into the same project folder, it creates a WindowsNoEditor folder alongside hostproject folder (so for me, CAOTSSimpleTown/WindowsNoEditor and CAOTS/SimpleTown/hostproject).

                I tried copying the contents of host project into various folders in the WindowsNoEditor folder (../engine/Plugins/VRExpansionPlugin, ../engine/Plugins/Runtime/, ..engine/Plugins/, /engine/, etc), and every combination produced the error message:

                "Plugin 'VRExpansionPlugin' failed to load because module 'VRExpansionPlugin' could not be found, Please ensure the plugin is properly installed, etc" Which I suspect is probably a result of me been unable to package the plugin properly... but even if it was successful, I'm not sure what to do with it afterwards.

                So... yeah, not sure what I need to do to get it working. Any advice would be greatly appreciated!

                Code:
                UATHelper: Package Plugin Task (Windows): Running AutomationTool...
                UATHelper: Package Plugin Task (Windows): Automation.ParseCommandLine: Parsing command line: BuildPlugin -Rocket -Plugin="C:/Users/Zaptruder/Documents/Unreal Projects/VRProject012/Plugins/VRExpansionPlugin.uplugin" -Package="C:/Users/Zaptruder/Desktop/CAOTS SimpleTown/CAOTS"
                UATHelper: Package Plugin Task (Windows): Automation.Process: Setting up command environment.
                UATHelper: Package Plugin Task (Windows): CommandUtils.ThreadedCopyFiles: Copying 42 file(s) using max 64 thread(s)
                UATHelper: Package Plugin Task (Windows): BuildPlugin.ExecuteBuild: Reading plugin from C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\VRExpansionPlugin.uplugin...
                UATHelper: Package Plugin Task (Windows): BuildPlugin.CompilePlugin: Building plugin for host platforms: Win64
                UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Editor Win64 Development -project="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\HostProject.uproject"  -module VRExpansionPlugin -r
                UATHelper: Package Plugin Task (Windows): eceipt "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Binaries\Win64\UE4Editor.target" -NoHotReload
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Editor (no existing makefile)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Editor
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool:   Running UnrealHeaderTool "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\HostProject.uproject" "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmani
                UATHelper: Package Plugin Task (Windows): fest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Editor in 4.9006574 seconds
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (9 in parallel)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [3/5] Resource PCLaunch.rc
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [4/5] Resource ModuleVersionResource.rc.inl
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: VRExpansionPlugin.generated.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.VRExpansionPlugin.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRPathFollowingComponent.h(40): warning C4996: 'UPathFollowingComponent::PauseMove': This function is now deprecated, please use version with EPathFollowingVelocityMode parameter in
                stead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(409): note: see declaration of 'UPathFollowingComponent::PauseMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRPathFollowingComponent.h(40): warning C4996: 'UPathFollowingComponent::PauseMove': This function is now deprecated, please use version with EPathFollowingVelocityMode parameter in
                stead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(409): note: see declaration of 'UPathFollowingComponent::PauseMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(337): warning C4996: 'UPathFollowingComponent::AbortMove': This function is now deprecate
                UATHelper: Package Plugin Task (Windows): d, please use version with EPathFollowingResultDetails parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(406): note: see declaration of 'UPathFollowingComponent::AbortMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(345): warning C4996: 'UPathFollowingComponent::AbortMove': This function is now deprecate
                UATHelper: Package Plugin Task (Windows): d, please use version with EPathFollowingResultDetails parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(406): note: see declaration of 'UPathFollowingComponent::AbortMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(362): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(368): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(421): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4Editor-VRExpansionPlugin.dll
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool:    Creating library C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-VRExpansionPlugin.lib and object C:\Users\Zaptruder\Desktop\CAOTS SimpleTo
                UATHelper: Package Plugin Task (Windows): wn\CAOTS\HostProject\Plugins\VRExpansionPlugin\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-VRExpansionPlugin.exp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 61.98 seconds
                UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 62.1186387s to run UnrealBuildTool.exe, ExitCode=0
                UATHelper: Package Plugin Task (Windows): BuildPlugin.CompilePlugin: Building plugin for target platforms: Win64, Win32, Android, HTML5
                UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Development -project="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\HostProject.uproject"  -module VRExpansionPlugin -rec
                UATHelper: Package Plugin Task (Windows): eipt "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Binaries\Win64\UE4Game.target" -NoHotReload -ignorejunk
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Game
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool:   Running UnrealHeaderTool "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\HostProject.uproject" "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Intermediate\Build\Win64\UE4Game\Development\UE4Game.uhtmanifest
                UATHelper: Package Plugin Task (Windows): " -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Game in 4.0780703 seconds
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (9 in parallel)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.VRExpansionPlugin.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: VRExpansionPlugin.generated.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRPathFollowingComponent.h(40): warning C4996: 'UPathFollowingComponent::PauseMove': This function is now deprecated, p
                UATHelper: Package Plugin Task (Windows): lease use version with EPathFollowingVelocityMode parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(409): note: see declaration of 'UPathFollowingComponent::PauseMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRPathFollowingComponent.h(40): warning C4996: 'UPathFollowingComponent::PauseMove': This function is now deprecated, p
                UATHelper: Package Plugin Task (Windows): lease use version with EPathFollowingVelocityMode parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(409): note: see declaration of 'UPathFollowingComponent::PauseMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(337): warning C4996: 'UPathFollowingComponent::AbortMove': This function is now deprecate
                UATHelper: Package Plugin Task (Windows): d, please use version with EPathFollowingResultDetails parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(406): note: see declaration of 'UPathFollowingComponent::AbortMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(345): warning C4996: 'UPathFollowingComponent::AbortMove': This function is now deprecate
                UATHelper: Package Plugin Task (Windows): d, please use version with EPathFollowingResultDetails parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(406): note: see declaration of 'UPathFollowingComponent::AbortMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(362): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(368): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(421): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-VRExpansionPlugin.lib
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 33.88 seconds
                UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 34.0090672s to run UnrealBuildTool.exe, ExitCode=0
                UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Shipping -project="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\HostProject.uproject"  -module VRExpansionPlugin -receip
                UATHelper: Package Plugin Task (Windows): t "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Binaries\Win64\UE4Game-Win64-Shipping.target" -NoHotReload -ignorejunk
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (9 in parallel)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.VRExpansionPlugin.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: VRExpansionPlugin.generated.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRPathFollowingComponent.h(40): warning C4996: 'UPathFollowingComponent::PauseMove': This function is now deprecated, please use version with EPathFollowingVelocityMode parameter in
                stead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(409): note: see declaration of 'UPathFollowingComponent::PauseMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRPathFollowingComponent.h(40): warning C4996: 'UPathFollowingComponent::PauseMove': This function is now deprecated, please use version with EPathFollowingVelocityMode parameter in
                stead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(409): note: see declaration of 'UPathFollowingComponent::PauseMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(337): warning C4996: 'UPathFollowingComponent::AbortMove': This function is now deprecate
                UATHelper: Package Plugin Task (Windows): d, please use version with EPathFollowingResultDetails parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(406): note: see declaration of 'UPathFollowingComponent::AbortMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(345): warning C4996: 'UPathFollowingComponent::AbortMove': This function is now deprecate
                UATHelper: Package Plugin Task (Windows): d, please use version with EPathFollowingResultDetails parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(406): note: see declaration of 'UPathFollowingComponent::AbortMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(362): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(368): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(421): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-VRExpansionPlugin-Win64-Shipping.lib
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 22.80 seconds
                UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 22.9313257s to run UnrealBuildTool.exe, ExitCode=0
                UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win32 Development -project="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\HostProject.uproject"  -module VRExpansionPlugin -receipt "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostPr
                oject\Plugins\VRExpansionPlugin\Binaries\Win32\UE4Game.target" -NoHotReload -ignorejunk
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Game
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool:   Running UnrealHeaderTool "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\HostProject.uproject" "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Intermediate\Build\Win32\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase erro
                r" -Unattended -WarningsAsErrors -installed
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Game in 3.7708811 seconds
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (9 in parallel)
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: VRExpansionPlugin.generated.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.VRExpansionPlugin.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\GripMotionControllerComponent.h(246): error C2719: 'OriginalTransform': formal parameter with requested alignment of 16 won't be aligned
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\GripMotionControllerComponent.h(246): error C2719: 'OriginalTransform': formal parameter with requested alignment of 16 won't be aligned
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRRootComponent.h(24): error C2719: 'Rotation': formal parameter with requested alignment of 16 won't be aligned
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRRootComponent.h(24): error C2719: 'Rotation': formal parameter with requested alignment of 16 won't be aligned
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRPathFollowingComponent.h(40): warning C4996: 'UPathFollowingComponent::PauseMove': This function is now deprecated, p
                UATHelper: Package Plugin Task (Windows): lease use version with EPathFollowingVelocityMode parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(409): note: see declaration of 'UPathFollowingComponent::PauseMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Public\VRPathFollowingComponent.h(40): warning C4996: 'UPathFollowingComponent::PauseMove': This function is now deprecated, p
                UATHelper: Package Plugin Task (Windows): lease use version with EPathFollowingVelocityMode parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(409): note: see declaration of 'UPathFollowingComponent::PauseMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\GripMotionControllerComponent.cpp(619): error C2719: 'OriginalRelativeTransform': formal parameter with requested alig
                UATHelper: Package Plugin Task (Windows): nment of 16 won't be aligned
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(337): warning C4996: 'UPathFollowingComponent::AbortMove': This function is now deprecate
                UATHelper: Package Plugin Task (Windows): d, please use version with EPathFollowingResultDetails parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(406): note: see declaration of 'UPathFollowingComponent::AbortMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(345): warning C4996: 'UPathFollowingComponent::AbortMove': This function is now deprecated, please use version with EPathFollowingResultDetails paramet
                er instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(406): note: see declaration of 'UPathFollowingComponent::AbortMove'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(362): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now deprecated, please version with FPathFollowingResult parameter ins
                tead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(368): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now deprecated, please version with FPathFollowingResult parameter ins
                tead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRPathFollowingComponent.cpp(421): warning C4996: 'UPathFollowingComponent::OnPathFinished': This function is now depr
                UATHelper: Package Plugin Task (Windows): ecated, please version with FPathFollowingResult parameter instead. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Program Files (x86)\Epic Games\4.13\Engine\Source\Runtime\AIModule\Classes\Navigation/PathFollowingComponent.h(418): note: see declaration of 'UPathFollowingComponent::OnPathFinished'
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Source\VRExpansionPlugin\Private\VRRootComponent.cpp(206): error C2719: 'NewTransform': formal parameter with requested alignment of 16 won't be aligne
                UATHelper: Package Plugin Task (Windows): d
                UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 23.84 seconds
                UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 23.9652561s to run UnrealBuildTool.exe, ExitCode=5
                UATHelper: Package Plugin Task (Windows): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win32 Development -proje
                UATHelper: Package Plugin Task (Windows): ct="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\HostProject.uproject"  -module VRExpansionPlugin -receipt "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\CAOTS\HostProject\Plugins\VRExpansionPlugin\Binaries\Win32\UE4Game.target" -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2016.1
                0.01-00.16.17.txt' 
                UATHelper: Package Plugin Task (Windows):    at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
                UATHelper: Package Plugin Task (Windows):    at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback)
                UATHelper: Package Plugin Task (Windows):    at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
                UATHelper: Package Plugin Task (Windows):    at BuildPlugin.CompilePluginWithUBT(FileReference HostProjectFile, FileReference HostProjectPluginFile, PluginDescriptor Plugin, String TargetName, TargetType TargetType, UnrealTargetPlatform Platform, UnrealTargetConfiguration Configuration, List`1 ReceiptFileNames, String InAdditionalArgs)
                UATHelper: Package Plugin Task (Windows):    at BuildPlugin.CompilePlugin(FileReference HostProjectFile, FileReference HostProjectPluginFile, PluginDescriptor Plugin, List`1 HostPlatforms, List`1 TargetPlatforms, String AdditionalArgs)
                UATHelper: Package Plugin Task (Windows):    at BuildPlugin.ExecuteBuild()
                UATHelper: Package Plugin Task (Windows):    at AutomationTool.BuildCommand.Execute()
                UATHelper: Package Plugin Task (Windows):    at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
                UATHelper: Package Plugin Task (Windows):    at AutomationTool.Automation.Process(String[] Arguments)
                UATHelper: Package Plugin Task (Windows):    at AutomationTool.Program.MainProc(Object Param)
                UATHelper: Package Plugin Task (Windows):    at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
                UATHelper: Package Plugin Task (Windows):    at AutomationTool.Program.Main()
                UATHelper: Package Plugin Task (Windows): Program.Main: AutomationTool exiting with ExitCode=5 (5)
                UATHelper: Package Plugin Task (Windows): BUILD FAILED
                Last edited by Zaptruder; 09-30-2016, 01:31 PM.

                Comment


                  Ah its complaining about transform alignment, I haven't built for 32 bit for a while, let me go through a set them up for 32 bit.


                  By the way the latest update for 4.13 specifically removes those navigation depreciation warnings.


                  Consider supporting me on patreon

                  My Open source tools and plugins
                  Advanced Sessions Plugin
                  VR Expansion Plugin

                  Comment


                    How do I build for 64-bit plugin? I'm packaging my project as a 64-bit project... :P

                    Alternatively, how do I update to the latest plugin?

                    I assume I just drag and drop the new files into the relevant directory and overwrite? Just asking to double check that, that won't cause any weird issues/break my project?

                    Actually, I'm such a novice with using plugins/compilling/etc... I'm not even sure I'm using the right files?

                    I've just grabbed the .zip file from your download link on your bitbucket and then dropped the contents into the /plugin/ folder in my project directory.

                    ... If that's not the proper way, then what's the steps I need to take to get it working/compiling/packaged as needed? I didn't suspect/look further because it worked fine in the editor doing it that way...
                    Last edited by Zaptruder; 09-30-2016, 12:52 PM.

                    Comment


                      Originally posted by Zaptruder View Post
                      How do I build for 64-bit plugin? I'm packaging my project as a 64-bit project... :P

                      Alternatively, how do I update to the latest plugin?

                      I assume I just drag and drop the new files into the relevant directory and overwrite? Just asking to double check that, that won't cause any weird issues/break my project?

                      Actually, I'm such a novice with using plugins/compilling/etc... I'm not even sure I'm using the right files?

                      I've just grabbed the .zip file from your download link on your bitbucket and then dropped the contents into the /plugin/ folder in my project directory.

                      ... If that's not the proper way, then what's the steps I need to take to get it working/compiling/packaged as needed? I didn't suspect/look further because it worked fine in the editor doing it that way...
                      Thats how you do it, shipping builds default to 32bit though so I assume that is why you were running into the alignment problem unless specifically selecting 64 bit.

                      Just updated the plugin to correct the 32bit alignment issue anyway as well as an extra debug draw I had left in the motion controllers.

                      You can grab the zip and replace your current one or install a git tool and download it that way.


                      Consider supporting me on patreon

                      My Open source tools and plugins
                      Advanced Sessions Plugin
                      VR Expansion Plugin

                      Comment


                        Committed a new version - 09/30/2016

                        *Note* Temp had seperate head/body collision tracking and it has been removed with this update, it was not stable enough, I will wait for waist / ankle trackers before trying it again.


                        Code:
                        09/30/2016- Bugfixes
                        
                        Corrected some transforms not passing by reference, 32 bit builds wouldn't compile because of alignment issues.
                        
                        Removed some test code that was mistakenly left in the motion controller .cpp.
                        
                        Fixed? Merging networked movements, commented out until further testing.
                        
                        Removed some debug draw calls that weren't used anyway in VR, it was the only thing keeping the oculus render branch from compiling.
                        Last edited by mordentral; 09-30-2016, 01:16 PM.


                        Consider supporting me on patreon

                        My Open source tools and plugins
                        Advanced Sessions Plugin
                        VR Expansion Plugin

                        Comment


                          Cool trying it now, updated to new version and repackaging now. Will report back shortly.

                          *edit* unfortunately still not working... although there appears to be a different issue now. Progress!

                          Code:
                          UATHelper: Package Plugin Task (Windows): Running AutomationTool...
                          UATHelper: Package Plugin Task (Windows): Automation.ParseCommandLine: Parsing command line: BuildPlugin -Rocket -Plugin="C:/Users/Zaptruder/Documents/Unreal Projects/VRProject012/Plugins/VRExpansionPlugin.uplugin" -Package="C:/Users/Zaptruder/Desktop/CAOTS SimpleTown"
                          UATHelper: Package Plugin Task (Windows): Automation.Process: Setting up command environment.
                          UATHelper: Package Plugin Task (Windows): CommandUtils.ThreadedCopyFiles: Copying 42 file(s) using max 64 thread(s)
                          UATHelper: Package Plugin Task (Windows): BuildPlugin.ExecuteBuild: Reading plugin from C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Plugins\VRExpansionPlugin\VRExpansionPlugin.uplugin...
                          UATHelper: Package Plugin Task (Windows): BuildPlugin.CompilePlugin: Building plugin for host platforms: Win64
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Editor Win64 Development -project="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\HostProject.uproject"  -module VRExpansionPlugin -receipt
                          UATHelper: Package Plugin Task (Windows):  "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Plugins\VRExpansionPlugin\Binaries\Win64\UE4Editor.target" -NoHotReload
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Editor (no existing makefile)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Editor
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool:   Running UnrealHeaderTool "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\HostProject.uproject" "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmanifest" -LogCm
                          UATHelper: Package Plugin Task (Windows): ds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Editor in 4.3172776 seconds
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (9 in parallel)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [3/5] Resource PCLaunch.rc
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [4/5] Resource ModuleVersionResource.rc.inl
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.VRExpansionPlugin.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: VRExpansionPlugin.generated.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4Editor-VRExpansionPlugin.dll
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool:    Creating library C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Plugins\VRExpansionPlugin\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor-VRExpansionPlugin.lib and object C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Plugins\VRExpansionPlugin\Intermediate\Build\Win64\UE
                          4Editor\Development\UE4Editor-VRExpansionPlugin.exp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 41.19 seconds
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 41.3300377s to run UnrealBuildTool.exe, ExitCode=0
                          UATHelper: Package Plugin Task (Windows): BuildPlugin.CompilePlugin: Building plugin for target platforms: Win64, Win32, Android, HTML5
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Development -project="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\HostProject.uproject"  -module VRExpansionPlugin -receipt "
                          UATHelper: Package Plugin Task (Windows): C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Plugins\VRExpansionPlugin\Binaries\Win64\UE4Game.target" -NoHotReload -ignorejunk
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Game
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool:   Running UnrealHeaderTool "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\HostProject.uproject" "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Intermediate\Build\Win64\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="
                          UATHelper: Package Plugin Task (Windows): loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Game in 3.4229042 seconds
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (9 in parallel)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.VRExpansionPlugin.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: VRExpansionPlugin.generated.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-VRExpansionPlugin.lib
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 29.59 seconds
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 29.7181191s to run UnrealBuildTool.exe, ExitCode=0
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win64 Shipping -project="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\HostProject.uproject"  -module VRExpansionPlugin -receipt "C:\
                          UATHelper: Package Plugin Task (Windows): Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Plugins\VRExpansionPlugin\Binaries\Win64\UE4Game-Win64-Shipping.target" -NoHotReload -ignorejunk
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (9 in parallel)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: VRExpansionPlugin.generated.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.VRExpansionPlugin.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-VRExpansionPlugin-Win64-Shipping.lib
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 23.54 seconds
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 23.6680482s to run UnrealBuildTool.exe, ExitCode=0
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win32 Development -project="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\HostProject.uproject"  -module VRExpansionPlugin -receipt "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Plugin
                          s\VRExpansionPlugin\Binaries\Win32\UE4Game.target" -NoHotReload -ignorejunk
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Parsing headers for UE4Game
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool:   Running UnrealHeaderTool "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\HostProject.uproject" "C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Intermediate\Build\Win32\UE4Game\Development\UE4Game.uhtmanifest" -LogCmds="
                          UATHelper: Package Plugin Task (Windows): loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Reflection code generated for UE4Game in 3.4928218 seconds
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (9 in parallel)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: VRExpansionPlugin.generated.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.VRExpansionPlugin.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
                          LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
                          LogDirectoryWatcher: A directory notification for '../../../../../../Users/Zaptruder/Documents/Unreal Projects/VRProject012/Plugins/' was aborted.
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-VRExpansionPlugin.lib
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 28.08 seconds
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 28.2093467s to run UnrealBuildTool.exe, ExitCode=0
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.13\Engine\Binaries\DotNET\UnrealBuildTool.exe UE4Game Win32 Shipping -project="C:\Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\HostProject.uproject"  -module VRExpansionPlugin -receipt "C:\
                          UATHelper: Package Plugin Task (Windows): Users\Zaptruder\Desktop\CAOTS SimpleTown\HostProject\Plugins\VRExpansionPlugin\Binaries\Win32\UE4Game-Win32-Shipping.target" -NoHotReload -ignorejunk
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing full C++ include scan (building a new target)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Creating makefile for UE4Game (no existing makefile)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Performing 5 actions (9 in parallel)
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: PCH.UELinkerFixupsName.h.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Module.VRExpansionPlugin.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: VRExpansionPlugin.generated.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: UELinkerFixups.cpp
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: [5/5] Link UE4-VRExpansionPlugin-Win32-Shipping.lib
                          UATHelper: Package Plugin Task (Windows): UnrealBuildTool: Total build time: 22.95 seconds
                          UATHelper: Package Plugin Task (Windows): CommandUtils.Run: Run: Took 23.0823145s to run UnrealBuildTool.exe, ExitCode=0
                          UATHelper: Package Plugin Task (Windows): Program.Main: ERROR: AutomationTool terminated with exception: ERROR: GetBuildPlatform: No BuildPlatform found for Android
                          UATHelper: Package Plugin Task (Windows): Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
                          UATHelper: Package Plugin Task (Windows): BUILD FAILED
                          Whatever the case is, thanks for all the help so far! Much appreciated. Hopefully what I put out with it (eventually) is worth your efforts! Headed to bed now though... will keep trying tomorrow...
                          Last edited by Zaptruder; 09-30-2016, 01:31 PM.

                          Comment


                            Originally posted by Zaptruder View Post
                            Cool trying it now, updated to new version and repackaging now. Will report back shortly.

                            *edit* unfortunately still not working... although there appears to be a different issue now. Progress!



                            Whatever the case is, thanks for all the help so far! Much appreciated. Hopefully what I put out with it (eventually) is worth your efforts! Headed to bed now though... will keep trying tomorrow...
                            Program.Main: ERROR: AutomationTool terminated with exception: ERROR: GetBuildPlatform: No BuildPlatform found for Android
                            Doesn't appear to be related to the plugin, also when posting logs do me a favor and post them in "CODE" instead of "QUOTE" so that they scroll. Would also appreciate it if you'd edit that into your posts.

                            That way they don't take up the entire page


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                            Advanced Sessions Plugin
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                              Roger that! Thanks for the pointer. Will look into that (although having checked my shipping settings which should only be targeting Windows... it's not immediately obvious why it's giving me that error!)

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                                Originally posted by Zaptruder View Post
                                Roger that! Thanks for the pointer. Will look into that (although having checked my shipping settings which should only be targeting Windows... it's not immediately obvious why it's giving me that error!)
                                Prior to uploading the last commit I packaged a shipping 32bit build just to be safe and it did fine, so something must be off with your set up.


                                Consider supporting me on patreon

                                My Open source tools and plugins
                                Advanced Sessions Plugin
                                VR Expansion Plugin

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