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UE4.12.3 crosshair has disappeared in FP template

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    [GEAR VR] UE4.12.3 crosshair has disappeared in FP template

    ¡Hi!

    I'm starting to develop a FP proyect for GearVR with the UE4.12.3 FP template. Everything it's ok in the editor... then I package the project for Android (ETC1) but when I try the apk in my GearVR, the crosshair has disappeared!!

    It's something wrong with "Draw texture" in the HUD?
    Do I have to package the project with another option?


    That problem come because I did a game with UE4.10 and I updated the game with UE4.12.3 and the crosshair had disappeared in my GearVR (not in the UE viewport).

    Please help!
    Thanks

    #2
    Why ETC1? You should package ETC2 for Gear VR.

    Comment


      #3
      it doesnt matter. ETC1 or ETC2 are the same in that problem... the crosshair has disappeared in FP template (I have already checked it).

      Comment


        #4
        I recall having similar issue, but I forgot how I fixed it (going from 4.10 to 4.11). Maybe something is up with scale values in BP.

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