Has anyone achieved in game snapping with motion controllers? Ideally this would be with sockets but could be to vertex or grid. I want to build with blocks like lego picking up pieces with the motion controller and then placing them approximately on other blocks which when in close proximity snap together. I have been following the threads on VR templates by [MENTION=219289]pro[/MENTION]teus and [MENTION=12245]mitchemmc[/MENTION] which are both great. Proteus has developed socket snapping between hand/motion controllers and an object. What I am trying to achieve is between two objects which when placed in proximity snap together within the game.
Any help on this would be much appreciated....
Any help on this would be much appreciated....
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