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Screen Space Reflections in GearVR

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    Screen Space Reflections in GearVR

    Does anyone know when we can expect implementation for Screen Space reflections and refraction for GearVR?

    #2
    Originally posted by ericrius1 View Post
    Does anyone know when we can expect implementation for Screen Space reflections and refraction for GearVR?
    My 2 cents ... when Oculus decides to update the SDK to allow Vulkan on the GearVR ...
    Who knows when that's going to happen.

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      #3
      Originally posted by ericrius1 View Post
      Does anyone know when we can expect implementation for Screen Space reflections and refraction for GearVR?
      I don't believe the hardware is powerful enough for that. I don't think even Tegra X1 GPU can pull that off, especially in VR.

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