Announcement

Collapse
No announcement yet.

Small camera distortion

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    [OCULUS] Small camera distortion

    Hi,

    I have an animation of walking forward with root motion applied. The camera is attached to object "CameraRefractor" as it should be and then attached to CapsuleComponent.

    While playing I can notice minor distortion in camera during the walk animation. It looks as if the camera was attached to the mesh and a socket, but it is not. In the blueprint there is no camera movement even though the mesh follows the animation.

    What could be the reason for this?

    There is no effect like this without root motion.
    Last edited by Shrike025; 05-28-2016, 01:13 PM.
Working...
X