Hello guys, i got dk2 HMD (DiY) but without positional tracking camera and i need to create some standing experince with sdk 1.3+, so i tried this method that Mitch's VR show in his tutorial (https://www.youtube.com/watch?v=SMd8ptNbmzg) and it doesn't work at all, even in his own scene (VRContentExamples). So have no idea what to do, don't want come back to 0.8 sdk, 1.3 is much better and smoothier, and last versions of UE4 have no support for it, but i need standing experience. I need HELP guys 
P.s. how i understand Mitch's method uses SetTracking Origin node that need pos tracking camera , thats why it doesn't work for me , right ?

P.s. how i understand Mitch's method uses SetTracking Origin node that need pos tracking camera , thats why it doesn't work for me , right ?
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