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Help picking up objects - shatter when thrown

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    Help picking up objects - shatter when thrown

    Hello,
    I am looking to create a dynamic VR scene where I can pickup and throw glasses and plates etc and have them shatter. Any good tutorials or demo scenes out there?

    i need some guidance for how to pick up object and how to make it shatter when thrown or hit with another object

    #2
    I have the destructible mesh set on the mug- however i can not pick the object up- I can only break it when i slam the controller through it- please advise.

    thank you

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      #3
      There are a couple of templates on here for the vive with a lot of tutorials on how to pick up objects so I suggest you give them a look

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        #4
        yes- done a lot of those.

        basically
        I am able to pick up an object.
        I am able to shatter a destructible mesh with the vive controller
        i am not able to pick up the destructible mesh

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          #5
          This seems to be the right track.
          https://docs.unrealengine.com/latest...it/Blueprints/

          still cannot get it to work properly. anybody done anything like this?

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            #6
            I meet the this too.I can't pickup the destructible mesh.

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