Finally got my locomotion mechanics working
(initial attempt, very raw)
Makes me wonder if fading is needed at all (it feels like it would only slow down gameplay, but I'll see what it does to the comfort level).
Once thing I don't get is why player gets placed in the air above the surface and then let gravity take over :/ (using teleport node) Any ideas?

Makes me wonder if fading is needed at all (it feels like it would only slow down gameplay, but I'll see what it does to the comfort level).
Once thing I don't get is why player gets placed in the air above the surface and then let gravity take over :/ (using teleport node) Any ideas?
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