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Enable VR in final build (Blueprint)

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    Enable VR in final build (Blueprint)

    How do I enable VR in blueprint so it renders in VR mode when launching my game?

    I have the reset camera blueprint working fine, but whenever I build my game its not shown in stereoscopic view.

    #2
    Hit alt+enter when your build is running. Does that fix it?
    Steve Biegun
    Virtual Design Manager

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      #3
      Yeah I know about Alt+Ent but wanted to load the game in VR mode as soon as the game is launched.

      Edit: I found out working fine now
      Last edited by johnpre; 04-22-2016, 10:34 AM.

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        #4
        I dont know what Alt+Enter does but I always set up a Execute Command "stereo on" in the level blueprint and that works fine.

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          #5
          HI Johnpre, Am using UE 4.11 and unable to view anything in oculus. I'm trying to run the third person template which is readily available. Do I need to setup something or need to have a BP or something like that to get a VR output? Please help.

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