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    [VIVE] VR interaction with UI

    Yes, I know there is plenty post about the same question : how can I interact with my 3d UI using a VR controller.

    I figure out how to create a UI in world space : https://forums.unrealengine.com/show...101-UMG-and-VR
    I can have a UI local position of my virtual hand when my hand does collide with the world UI

    But, how can I simulate a mouse pointer over the UI using blueprint ? And how can I send a click event through that virtual mouse pointer ?

    I just want to be able to "click" on the UI using my virtual hand.

    Thanks for any help.

    #2
    I just found a solution to this on youtube today! https://www.youtube.com/watch?v=cyqgKZ7O-Sc

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