Hi there fellow VR travellers.
Was wondering if I am missing something fairly obvious here but after a building a scene (usually a large landscape surrounded by water) I notice that nice touches like reflections on the water disappear after I go into Oculus mode. I can replicate it in windowed mode by enabling stereo in the command line (stereo on). I thought it may have had something to do with the number of Sphere reflection capture objects and/or placement but I don't think it is seeing as when I first see the world after I press "Play Standalone Game" I see all of the reflections in the windowed mode.
Anybody know what's going on here? Such a shame to be missing out on all of the sweet Unreal Engine 4 eye candy whilst fully immersed in the VR world.
Thanks in advance
Oz
Was wondering if I am missing something fairly obvious here but after a building a scene (usually a large landscape surrounded by water) I notice that nice touches like reflections on the water disappear after I go into Oculus mode. I can replicate it in windowed mode by enabling stereo in the command line (stereo on). I thought it may have had something to do with the number of Sphere reflection capture objects and/or placement but I don't think it is seeing as when I first see the world after I press "Play Standalone Game" I see all of the reflections in the windowed mode.
Anybody know what's going on here? Such a shame to be missing out on all of the sweet Unreal Engine 4 eye candy whilst fully immersed in the VR world.
Thanks in advance
Oz
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