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[All VR] 3D Crosshair Tutorial

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    [All VR] 3D Crosshair Tutorial

    Hey!

    A while ago i wrote some C++ code for a proper stereo rendered crosshair that works with all VR headsets. Oculus released a GearVR sample project today on their store, reminding me that it would be cool to have some standard VR feature templates for UE4 aswell, so i decided to update and publish the crosshair code on the UE4 wiki.

    https://wiki.unrealengine.com/Stereo...d_VR_Crosshair
    Michael Hegemann - https://twitter.com/HegiDev

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    #2
    Hi Michael,

    thanks for the contribution. Might it also be possible to include some screenshots of the functionality? That would be helpful as well.

    Regards
    Felipe

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      #3
      That is difficult, since the effect is only visible in stereo rendering. I.e when you put on you're headset. On a monitor it looks like just a normal crosshair.
      But i'll see what i can do, to make it more clear what it does on a screenshot.
      Michael Hegemann - https://twitter.com/HegiDev

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        #4
        Cool stuff, but shouldn't it be a standard feature of UE4 ?

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          #5
          I think epic may add something like that to a future VR template ?! It's definitely a standard feature for VR, but it's not that hard to do.
          Michael Hegemann - https://twitter.com/HegiDev

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