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Flickering again on 4.10.1

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    Flickering again on 4.10.1

    I had flickering in my scene when viewed with Oculus for a while then found a magical toggle - stereo on. When I used that it went away and everything was smooth. Now I updated to 4.10.1, and Oculus to 0.8 and flickering is back but only when I run a published exe, when I run a test in unreal editor it's ok. Any ideas?

    edit:
    Just realized I used a wrong term...I mean juddering
    Last edited by Crayox; 01-05-2016, 04:30 AM.

    #2
    Is there an obvious answer to this that I'm missing?

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