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How to use Google Cardboard for the games on Oculus Share (Oculus Games)

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    How to use Google Cardboard for the games on Oculus Share (Oculus Games)

    I am dying to get Google Cardboard to work for the games on the Oculus Share website, but I cannot find a correct method.
    I have managed to stream gameplay of the games back to my iPhone, without too much lag, while also sending gyroscope data to my pc at the same time. I just cannot seem to have the games use the gyroscope data as a control.
    I have only come across this github as a hope: https://github.com/MissValeska/CardboardToPC But, I can't seem to get it to run.
    Any ideas?
    I'm thinking it might be possible to recode Oculus games using Unity and applying the google cardboard SDK.

    #2
    I think you're going to have a hard time if you manage to get it working. Games for the oculus rift require the PC to render the image with a mid-high end GPU. You can't have such power on a phone.
    Github - YouTube - Unreal Slackers - KITATUS

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