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Today finally i got my plugin for my main proyect working!
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Now i can interact with the windows
https://www.youtube.com/watch?v=OVjukyRiDoc
i upload a demo, link in youtube, have lots of bug yet and isn't too much usable.pd: excuse my english.
lfw/paid modeling, painting, texturing.
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Originally posted by knack View PostNow i can interact with the windows
https://www.youtube.com/watch?v=OVjukyRiDoc
i upload a demo, link in youtube, have lots of bug yet and isn't too much usable.
I like your top bar approach to moving the windows around, will give more feedback when I get a chance to try it out fully.
BTW: are you using BitBlt or desktop duplication approach to capture the windows? I was testing something along these lines for nexusvr back in november and I had quite a few issues with bitblt capturing (e.g. doesn't capture composite windows, paint refresh/etc), I think main window will probably need to be desktop duplicated to be rendered properly, but if you're mem copying images to UTexure2D, ENQUEUE_UNIQUE_RENDER_COMMAND_ONEPARAMETER is the command that I found produced the best stability in VR.
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the moving bar was easy path , keep few second and automatically drop the window, i have another ideas for do something better, but i prefer something easy and wait for all new VR controls for implement other ideas.
Yes i use bitblt. All that was doing fast need more work, i have few problems with windows and menus and i not fix that yet. i have problems for clicks not work in all windows, and others, like i say have many bugs. and i am learning, ATM if you open a menu, the app draw the menu like a new window and skip the main window. but i think i can fix that and draw all right without too much problems.
the worst that stop me now its losing the focus when start a application or open some dialogs, i haven't idea if i can fix that seems windows not give a way.... i think, ;( and its something important i want try known if its possible fix before the other things.Last edited by knack; 01-08-2016, 03:56 PM.pd: excuse my english.
lfw/paid modeling, painting, texturing.
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Whoa! Really cool! What did you use for hand tracking?Twitch /unrealalexander| Twitter @UnrealAlexander
How to report a bug? | Installation & Setup issues?
Call me to a thread by posting this: [MENTION]Alexander Paschall[/MENTION]
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