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360 Stereo Pano Import, possible?

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    360 Stereo Pano Import, possible?

    Hi,

    I am trying to make panoramic tour inside UE4 for GearVR, similar to this: http://kamienmilowy.com/Pano/OTest1.html
    I want to generate 360 stereoscopic cubemaps in 3DS Max and than import them to UE4.
    I know it is possible to do in Unity3D. You can create there a shader with left eye cubemap and assign it's layer to the same layer as left eye camera.
    So finally we would have a stereo camera inside cubemesh with two shaders assigned to it.
    Anyone know if its possible to do in UE4?

    #2
    That's what many people are waiting for. Otoy has announced this but there are no news since a few months...

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