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max texture size for GearVR ?

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    max texture size for GearVR ?

    Hi,

    I'm using a galaxy S6 with the innovator edition 2 of the headset...

    Could it be that 1024 is the max texture resolution? that would be pretty low for such a highres device, and otoy stereo panorama's are 18432 x 1536 px ...

    My skybox and another texture don't show up when i use 2048 px.

    Is this an ini/quality setting or an android, S6 or engine limitation?


    hmm, haven't tried 1536 yet actually...

    #2
    2048 works for me - what type of Android export (texture type) are you doing?
    Headgear - VR/AR solutions

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      #3
      ETC 2 ...

      1536 works, gonna try the steps in between...


      Actually, i wanted to increase the resolution but the problem i have with my hand painted skybox is more a color banding issue... maybe it is a compression artefact ?
      Last edited by FrederickD; 11-04-2015, 06:43 PM.

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        #4
        Originally posted by FrederickD View Post
        ETC 2 ...

        1536 works, gonna try the steps in between...


        Actually, i wanted to increase the resolution but the problem i have with my hand painted skybox is more a color banding issue... maybe it is a compression artefact ?
        Keep in mind that mobile devices do not like non square textures that are also not a power of two. While you can still use them they might end up costing you more in terms of memory than you want.

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          #5
          As far as I recall, ASTC is what Oculus recommends for texture compression for Gear VR.

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