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Texture set per eye

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  • replied
    I'd like to know how to do this as well. Say I'd like to make a stereo pano viewer app in UE4. I would need some way to direct different images to different eyes.

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  • started a topic Texture set per eye

    Texture set per eye

    Hi, that should be a simple one for you guys, but I've hit a wall.

    I'd like to map a cube with two sets of textures for each eye.
    6 textures for left eye and another corresponding 6 textures for the right.

    I'm struggling with the mapping it in UE, it did work with a pre-unwrapped cube coming from Max,
    but that's not ideal.

    The other thing is, how would I go about displaying the left set of textures to the left eye,
    and the right set of textures to the right eye?

    Any pointers would be welcome!