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Disabling/Enbabling Rotational Tracking

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    Disabling/Enbabling Rotational Tracking

    Hi, all

    Complete UE newbie here. You have been warned.

    I wish to be able to click my mouse or some key to disable the rotational (not positional) tracking for my PlayerStart, and if possible enable it again by clicking again or on some other key.

    Can you help me out? I don't have any experience with the EventGraph, but it seems that you can do some Input/Head Mounted Display-rotation-related stuff in there(?)



    I'm researching vection in VR for my Master's thesis, fyi.

    - Best regards, Stefan

    #2
    So, have you found the solution?

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