Hello,
I'm a bit lost with the test i'm making on UE4.
We want to be able to build an app on Android for the Carboard, but i can't achieve what i want.
I'm trying to use the GearVR plugin but when i build on Android, i have a error with the GearVR module not loaded. I know this is not made for Galaxy Note 3 plus i don't have the GearVR.
But when i build with the Oculus Rift Plugin, nothing happen on my galaxy, i mean, i just have a single screen.
I am very new to UE4 and coding too. I did some research on Unity, and it's way more simplier to do.
I succeed to make a build working like a charm with my Oculus Rift DK2 on Windows.
I didn't find anything easy to understand for building an apk for Cardboard.
Hope you can help me with this.
PS: I built correctly an apk without VR on my galaxy note 3. But impossible to "Activate" the VR.
I'm a bit lost with the test i'm making on UE4.
We want to be able to build an app on Android for the Carboard, but i can't achieve what i want.
I'm trying to use the GearVR plugin but when i build on Android, i have a error with the GearVR module not loaded. I know this is not made for Galaxy Note 3 plus i don't have the GearVR.
But when i build with the Oculus Rift Plugin, nothing happen on my galaxy, i mean, i just have a single screen.
I am very new to UE4 and coding too. I did some research on Unity, and it's way more simplier to do.
I succeed to make a build working like a charm with my Oculus Rift DK2 on Windows.
I didn't find anything easy to understand for building an apk for Cardboard.
Hope you can help me with this.
PS: I built correctly an apk without VR on my galaxy note 3. But impossible to "Activate" the VR.
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