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Augmented Reality marker detection with Oculus and the ArUco open source library

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    Augmented Reality marker detection with Oculus and the ArUco open source library

    Hi All,

    Here's an example of integrating the ArUco marker detection library with Unreal Engine:

    https://www.youtube.com/watch?v=GX79Q9A312k

    As with the other VR/AR examples I've posted, I'll provide the source code on github soon once I clean it up.

    So far it seems to be working pretty well and it shows that with the Oculus and a front-facing camera you can prototype Augmented Reality interactions like you'd see with the Microsoft Hololens (or the mysterious Google Magic Leap).

    #2
    Hi, how it's work exactly?
    Igor, swamper, sole proprietorship

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