Hello UE4 community!
I currently have the following problem: I have a simple 3d scene which I am able to navigate through at ~450 fps with stereo deactivated. As soon as I activate stereo however, my FPS drops to 37,5 (or ~40 with vsync off). I might be wrong here, but that seems too much of a cost for the calculation and distortion of a second viewpoint.
So my question is: Is there a hidden setting I am missing which drops my FPS that much? I can barely reach 75 fps with the console command "hmd sp 50", which ofc. looks horrible.
Using UE 4.6.1 and SDK 0.4.4, Windows 7, Aero disabled and Direct to HMD.
Regards
I currently have the following problem: I have a simple 3d scene which I am able to navigate through at ~450 fps with stereo deactivated. As soon as I activate stereo however, my FPS drops to 37,5 (or ~40 with vsync off). I might be wrong here, but that seems too much of a cost for the calculation and distortion of a second viewpoint.
So my question is: Is there a hidden setting I am missing which drops my FPS that much? I can barely reach 75 fps with the console command "hmd sp 50", which ofc. looks horrible.
Using UE 4.6.1 and SDK 0.4.4, Windows 7, Aero disabled and Direct to HMD.
Regards
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