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Model only appearing in one eye

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    Model only appearing in one eye

    Hi,
    I have an imported 3d model. Worked fine in Oculus in one of my projects. I then migrated it to another project and now it only renders in one eye.
    I have tried it with a different textures etc all with no luck. Tried playing around with the normals/lightmap tickboxes and so on, still no luck.

    Other maps in the same project load all objects with no problems. Anyone got any ideas?

    Thanks

    T

    #2
    Try to reexport the model and import it again. Is it something special or just a simple static mesh?

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      #3
      Are you using 4.7?

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        #4
        Yes using the latest preview build of 4.7. Tried re-exporting and re-importing with the same result. It is a simple static mesh. If I open the same model in a different project.
        Also I should say the model looks fine in 2D mode but as soon as I Alt-Enter to stereo it goes bad

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