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Oculus Quest Panoramic video packaging distortion problem

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    Oculus Quest Panoramic video packaging distortion problem

    The UE4 panoramic video was placed on the sphere and played correctly in the editor, but was distorted when packaged into Oculus Quest,
    • Does anyone have the same problem as me?

    #2
    did you try compiling and running on windows? or at least as standalone preview, just to check is not a Quest related issue.
    https://vimeo.com/395997583

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      #3
      I ran panoramic video in editor mode without distortion,I think it's probably a matter of putting the material on the skyball

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        #4
        Try ticking 'Use Full Precision' in the Mobile section of your video material in the material editor.

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