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Pixel Streaming test and Game Template Packaging

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    Pixel Streaming test and Game Template Packaging

    Hello guys,

    First of all sorry in advance if my question sounds very stupid for you, I am very new to the Unreal universe and especially to the Real Time Rendering. I come from a background of C4D/Octane user.

    I am studying the builtin plugin Pixel Streaming and would like to test it with something... funny. I thought that packaging one of the template games that come with Unreal Engine would be a good idea but I can't get it to work. I have either a fatal error or I just see to sky and nothing else after executing the exe.

    Any clue ? Thanks !
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