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VR Advanced Grab Project

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    VR Advanced Grab Project

    The project: VR-Template
    Code Type: Blueprint
    Mission: Grab Other Character by Mesh or Bone

    I have been trying to complete a grab technique with zero success. I have the ability to pick up the character but not just grab it at the location. The grab is to attach to a bone on grab of overlapping components.

    Implementation Example:
    As the main character having the ability to stop a melee attack by grabbing the other AI mesh at location of the overlap, shoulder, arm, ect.

    Anyone have any luck with something like this?
    Attached Files
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