Announcement

Collapse
No announcement yet.

Begginer VR Template basic question for a learner... (How do I I get into level with VR hands?)...

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    [OCULUS] Begginer VR Template basic question for a learner... (How do I I get into level with VR hands?)...

    Hi,
    I would very much appriciate some help!

    I Have spent some time working on an environment in for VR using an unreal VR template.
    When you initially make the level you are welcomed with a screen showing you a VR headset on the left with no hands and one on the right which does have hands.. (See attached picture).

    I Vaguely remember using this in the past to bash some blocks around a demo level with the preset (premade) VR hands which are already in unreal.

    As you can see there is a map i have built in this template, But when I select to preview in VR i get no hands (Even though i have oculus toch controllers in my hands).

    I feel like there is probably a simple solution for this ? I would very much like to test how much interaction my level currently has with VR hands.

    I would be very grateful for some advice on this. thank you!
    Attached Files

    #2
    Was confusing to me as well when opening it the first time. Thats basically the docs on how to open it. You need to open the MotionControllerMap in /Content/VirtualRealityBP/Maps
    NodePrefabs | PluginBuilder | NotificationBackbone | WidgetBox | RuntimeMeshImportExport | DebugWidget | SteamWorkshopAccessor

    Comment

    Working...
    X