I have a project that I am trying to use with a Vive headset but when I select VR Preview, in the headset, I only see the Vive default background.
While the app is running, I can see on my computer monitor that the headset is controlling what I see on the monitor. I can move the headset around in the scene like a camera but it only shows on my computer screen.
When I first hit play, in the headset I see "Playing Next: [APP_NAME]" but it just disappears after a second.
I have Direct Display on. I set the project to build for Mobile and 3D/2D scaled. Fixed Framerate and smoothing is unchecked.
If I start a brand new project the VR Preview works perfectly but I need this project to work.
Does anyone know if I am missing a setting?
A last possible clue is that while the app is previewing, the title of the app in the SteamVR window flickers on and off many times per second.
While the app is running, I can see on my computer monitor that the headset is controlling what I see on the monitor. I can move the headset around in the scene like a camera but it only shows on my computer screen.
When I first hit play, in the headset I see "Playing Next: [APP_NAME]" but it just disappears after a second.
I have Direct Display on. I set the project to build for Mobile and 3D/2D scaled. Fixed Framerate and smoothing is unchecked.
If I start a brand new project the VR Preview works perfectly but I need this project to work.
Does anyone know if I am missing a setting?
A last possible clue is that while the app is previewing, the title of the app in the SteamVR window flickers on and off many times per second.