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One simple Quest project?

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    [OCULUS] One simple Quest project?

    Has anyone created one simple scene that was created with Unreal 4.24.2 and successfully deployed to the Quest?
    A Scene or Template we could use as a starting point also for testing?
    • a project file with project settings specifically for the Quest?
    • something simple like a plane and a cube with performance stats and no artifacts, no AA issues, and no "jittery", "lagging" or "jumping" geometry?

    I am really curious if that project file exists somewhere for download to check all the project settings.
    Simplified, but effective.

    Thank you so much for any little hint or info,
    I really do appreciate that!

    Hi, you could do this yourself in minutes, just follow the Quest simple setup steps, it's very simple to follow -

    If you get that working have a play with the awesome VR Extension Plug.

    Have fun


      Hi, in addition to MRSWEET6 comment, you should have a look at this link



        Thank you, and I already did. But I am running into multiple issues.

        It's a super simple setup, just with primitive objects.
        Click image for larger version  Name:	test_project.JPG Views:	0 Size:	89.9 KB ID:	1724022

        Below, you can see problem Nr.1: Black Artifacts on intersecting edges.

        Click image for larger version  Name:	artefacts.jpg Views:	0 Size:	211.4 KB ID:	1724023


        Updated Scene File:
        In my latest Project File, I added a rotating head-sculpture. I wanted to see the performance when an object is rotating. However, the "black artifacts" don't have anything to do with it and still remain even by having just a few primitive objects in my scene file.


        My full documentation can be found here:

        Any ideas how to resolve the issue with the "black edges"?
        Thanks for any little hint and help and happy pixeling!
        Last edited by BernhardRieder; 02-20-2020, 08:32 PM.