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    [OCULUS] Raytrace to VR

    Hey guys!

    I have a question. Does anyone know the way to optimize a project of raytracing to VR?. I am using oculus rift , I only have 60 FPS.

    Best regards!

    #2
    The short answer is not to use Raytracing. There aren't any graphics cards out there that can really push 90+ FPS x 2 screens (even using instancing) for anything but the most basic of scenes.

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