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VR Teleport beam material

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    [VIVE] VR Teleport beam material

    I merged all the VR blueprints, meshes, and materials into a new project and I can teleport around. The hand controllers show up and work properly but the beam spline and target are showing as black versus the glowing blue. I can't seem to dig out in the VR blueprints the setting for this or how to repair it. Ideas?
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