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AR Handheld template android performance

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    AR Handheld template android performance

    I'm trying to create a simple AR demo with 4.23 on a Galaxy S7 using the AR template. However, the performance is absolutely terrible. This is with essentially a blank project, the FPS fluctuates wildly between 60 and like 5 FPS. Is there any hope to use UE4 on this phone, or do I need to just use Unity for this?
    Last edited by 3DMoss; 09-11-2019, 07:31 PM.

    #2
    I've put together two AR projects in 4.23 and I use my Moto X4 to test them. Haven't had a single FPS issue except when I tested something with 'Enable Tick' actually turned on.

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      #3
      It seems to work fine on some phones. But on the S7, performance seems to degrade until the app freezes, even with nothing on tick.

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